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3D "joystick" for animation artists takes shape

June 29, 2014, 05:39 AM

http://www.gizmag.com/modular-3d-joystick-input-de...

Until recently, computer software animation developers had to manipulate characters by using their computer mouse to drag virtual limbs into poses one tedious, time-consuming key frame at a time. Now researchers at the Interactive Geometry Lab (IGL) at ETH Zurich have developed a whole new way of creating movement in virtual characters using 3D model "joysticks" that directly create shape and movement inputs.

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