July 20, 2015, 05:26 AM
https://www.aotg.com/3ds-max-cloth-simulation-tutorial-using-massfx/
In this 3ds max tutorial I show you how to do cloth simulations using MassFX. In this tutorial you will learn how to apply a basic mCloth modifier to a plane, and also how to attach your cloth to an animated object using a preserve vertex group. You can use this technique to create clothing in 3dsmax etc. I also show you how to add wind to your scene that will affect the cloth simulation.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2025 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.