Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events
3ds Max : utiliser le Voxel Solver avec le Skin Mo

September 2, 2015, 04:30 AM

http://www.3dvf.com/actualite-14301-3ds-max-utilis...

Autodesk 3ds Max provides a tutorial on using the Voxel Solver, which facilitates the skinning of a model. The video is based on the 2016 version Extension 1.

© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.