March 4, 2014, 08:21 PM
http://lesterbanks.com/2014/03/bake-v-ray-dirt-mul...
Andrew Kin Fun Chan shares his python script for baking V-Ray dirt maps for assets that have multiple tiled UVs set for them. The Multi-Tile VRay Dirt Baker creates a shader with the V-Ray dirt texture and assigns that to the selected geometry in the scene.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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