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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Episode 296 — Blowing Up Your Freelance Prices

April 27, 2021, 08:44 AM

https://www.allanmckay.com/296/

We have these barriers that we put on ourselves because we set our reality to be around these limitations. We tell ourselves we can’t do something. Or that art doesn’t pay. Or that the industry sucks. These are the constraints — or excuses — we put on ourselves to dismiss the possibility of what could be real. That becomes our reality. So how many things like this are you telling yourself?

Episode 295 — DOOM ETERNAL – Hugo Martin

April 20, 2021, 08:50 AM

https://www.allanmckay.com/295/

I want to break down a discussion I had with Hugo Martin, the Creative Director for DOOM and DOOM Eternal, and all the key takeaways I learned from speaking to him. I’m really excited about this. It’s a bit of a different formant. I did an Episode with Hugo a while back and it was in between DOOM and Call of Duty. At the time, we couldn’t get clearance. But because so many amazing insights were shared, I wanted to go ahead and do it through this format.