It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
March 19, 2014, 03:28 PM
http://www.premiumbeat.com/blog/autodesk-announces...
Autodesk is one of the world leaders when it comes to 3D modeling, texturing, and animation. If you work in 3D design the new features in the 2015 software lineup is big news.
March 19, 2014, 12:37 PM
http://www.splinebomb.com/maya-2015-features/
Maya 2015 delivers on so many levels. From the small changes that make your everyday workflow smoother, to the new and exciting tools that will introduce you to a new way of working
March 18, 2014, 12:54 PM
http://www.latimes.com/entertainment/movies/movies...
Et tu, Charlie Brown? Everything else is going 3-D and CG. Why not Lucy, Snoopy and the rest of the "Peanuts" gang? At least, that's what those behind a November 2015 release starring Charlie and his beloved canine are hoping.
March 18, 2014, 07:35 AM
http://www.cgmeetup.net/home/all-about-particles-b...
Lear all about particles in blender with Al Mehud.
March 17, 2014, 03:46 PM
http://www.cgchannel.com/2014/03/gnomon-releases-n...
The Gnomon Workshop has released Direct Illumination in Maya and mental ray, a new five-hour masterclass on the technical and physical aspects of replicating real-world lighting effects.
March 15, 2014, 03:37 PM
http://www.fastcompany.com/3027548/lessons-learned...
After the original leaders of animation left Disney in the 1990s, the new people running things were from production. And they brought their values, which were to keep the production people busy and productive with one movie after another. So story development was organized in the same way they organized production. As a consequence of this "feed the beast" mentality, a balance was lost at Disney.
March 14, 2014, 03:46 PM
http://www.premiumbeat.com/blog/looping-frame-anim...
In this tutorial we share a cool technique for creating looping frame animations using Photoshop and After Effects.
March 14, 2014, 03:45 PM
http://www.3dvf.com/actualite-9077-maya-et-3ds-max...
3ds Max 2014 and Maya 2014 are available on sale in the shop 3DVF. In both cases, the price of upgrading from a previous version, with reduction of € 2,184 HT without subscription, with € 2,576 excl. As always, if you have any questions, do not hesitate to contact our partner Progiss by phone at 01 49 89 07 90 or email: info@progiss.com Also note that Progiss team is at your disposal to offer presentations software shop, either in their premises (Villepinte, to side of Paris) or yours.
March 14, 2014, 12:58 PM
http://cgi.tutsplus.com/tutorials/create-your-own-...
In this tutorial, we are going to learn how to rig and animate a character in the style of the TV show South Park. We are going to make use of several free scripts and programs. Let's jump in!
March 14, 2014, 07:43 AM
http://neilblevins.blogspot.ca/2014/03/cg-tools-up...
I've received many requests over the years for my UIs for various pieces of software, so here ya go (right now I have my custom UI for 3dsmax, Maya and Photoshop). I'd recommend taking what you want from these and customizing them, no two people work alike and I don't expect anyone is going to use my exact UI. But it is interesting seeing how other people choose to organize their tools, and so maybe this can help inspire a UI for you that's better for your workflow.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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