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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Warner Bros. logo design evolution

February 27, 2014, 06:00 AM

http://annyas.com/screenshots/warner-bros-logo/

If you watch a lot of (older) movies you’ll notice that studio logos are generally quite consistent. The spinning globe of Universal, the Paramount mountain, the Warner Bros. shield, they’re all refined over time, but the basic premise has remained the same for decades.

Mini Disney

February 27, 2014, 05:57 AM

http://animationguildblog.blogspot.ca/2014/02/mini...

Seeking Alpha confirms (like we needed more confirmation?) where the good ship DreamWorks Animation is sailing.

Making of RayMan Legends Dark Creatures

February 26, 2014, 11:05 AM

http://www.cgmeetup.net/home/making-of-rayman-lege...

Making of video you can learn how to bring the crowd of dark creature to life in the game cinematic of Rayman Legends E3 2013, using 3D Studio Max 2013 and ParticleFlow/Toolbox2 (MassFx).

This week’s #PostChat: ‘Animation and the Post

February 25, 2014, 10:56 AM

http://postperspective.com/weeks-postchat-animatio...

This week, the #PostChat conversation is about “Animation and the Post Process,” with guest Judith Allen (@jaa_edit), a London-based freelance editor/assistant editor/visual effects editor who has been working in film and television since 2003. Allen (http://www.jaa-editing.com) worked as a VFX editor at Aardman Animations on the Oscar-nominated stop-motion feature The Pirates! In an Adventure With Scientists, […]The post This week’s #PostChat: ‘Animation and the Post Process’ a...

Maya 2015 and 3ds Max 2015 sneak peeks leak online

February 25, 2014, 05:50 AM

http://www.cgchannel.com/2014/02/maya-2015-and-3ds...

Probably not official, and pretty brief, but you do get to see Bifrost in Maya and render elements in iray.

Stereo 3D Post Perfection for Russian War Epic Sta

February 24, 2014, 05:58 PM

http://library.creativecow.net/wilson_tim/Stalingr...

Stalingrad is both an epic look at the battle that turned the tide of World War II, and an intimate look at soldiers on both sides trying to preserve their own humanity. Already the highest-grossing film in Russian history, it is the first Russian film to be shot and produced for IMAX 3D. As a result, it posed some new challenges for the filmmakers in post-production. Stalingrad opens Feb. 28 for an exclusive engagement in IMAX 3D theaters. Here's your chance to take a closer look at its making.

A Pixar Artist Take on Horror

February 24, 2014, 11:07 AM

http://www.fastcocreate.com/3026556/a-pixar-artist...

Josh Cooley is one of those guys who goes around quoting lines of dialogue from his favorite movies. He also happens to be a trained artist who feasted on Little Golden Books as a child and now works at Pixar on family-friendly pictures like The Incredibles, Wall*E, and Brave. Cooley says, "Since I'm a big fan of both movies and kids book illustrations, I just kind of squashed the two together."

Maya Mondays, Render Pass 101

February 24, 2014, 11:06 AM

http://www.youtube.com/watch?v=MBc88MdDaQA

In this edition of Maya Mondays, Daryl takes a look at Maya's render pass features. For more tips check out Daryls blog posts on the AREA...

The Big Rally

February 23, 2014, 02:01 PM

http://animationguildblog.blogspot.ca/2014/02/the-...

More than 1,000 entertainment industry workers gathered in Burbank on Saturday, launching a campaign to support an expansion of California's film and TV tax credit program.

Good News Among (Prospective) Bad News

February 22, 2014, 06:57 AM

http://animationguildblog.blogspot.ca/2014/02/good...

DreamWorks Animation now has what every movie studio wants: it can get away with releasing movies that are not huge hits.

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