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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Mold3D Studio: animation techniques aimed at film and TV content

September 8, 2021, 08:26 AM

https://www.provideocoalition.com/mold3d-studio-an...

In a bid to inspire and educate artists, Edward Quintero, and Mold3D Studio created Slay, a sample project that explores animation and virtual art department techniques aimed at film and TV content, September started with Epic Games releasing a video that shows what several indie creators have been able to create with the Unreal Engine [...]Read More...

As we get closer to “Computer Enhance” there’s a big problem

September 8, 2021, 08:25 AM

http://www.philiphodgetts.com/2021/09/as-we-get-cl...

Artificial Intelligence driven image uprez has been improving dramatically over the last few years. There are already commercial products like Topaz’ Video Enhance AI that seem like they will inevitably lead to the “computer enhance” featured in so many science fictions shows, where it is used to pull some tiny detail out of an image, […] The post As we get closer to “Computer Enhance” there’s a big problem first appeared on The present and future of post production business and te...

Look Designer 2.4 matches film aesthetics to realtime games engines

September 7, 2021, 08:34 AM

https://www.redsharknews.com/look-designer-2.4-mat...

Color Intelligence’s Look Designer 2 is being deployed on tentpole games titles to amp up the filmic nature of realtime games engine graphics.

Discover and master the After Effects Trim Paths

September 6, 2021, 11:18 AM

https://blog.motionisland.com/after-effects-trim-p...

The trim path is a feature in After Effects that I used the most to create animated stroke, hand drawn animated text, animated loading bar and a lot more... The After Effects trim path allow you to customize and animate a vector path. In this tutorial I will demonstrate how to create a trim [...] The post Discover and master the After Effects Trim Paths appeared first on MotionIsland Blog.

REVIEW: Look Designer 2 by ColourLab.ai

September 6, 2021, 11:17 AM

https://www.provideocoalition.com/review-look-desi...

Recently I was given an opportunity to test out the Look Designer plugin from Colourlab.ai in what is now an apparently ongoing series about film emulation (more to come!). Everyone is after the elusive “film look” these days and programs like Look Designer purport to get you there faster and easier than if you were [...]Read More...

Thoughts on Frame.io and Adobe

September 5, 2021, 09:26 AM

http://www.philiphodgetts.com/2021/09/thoughts-on-...

Now I’ve gotten over the surprise of the sale price, it really doesn’t matter what I think. What it comes down to this: To Adobe, Frame.io is worth $1.275 billion. Ultimately that’s the bottom line. Adobe invest in anything they think will add value to the company and pay what makes sense for them. I’ll […] The post Thoughts on Frame.io and Adobe first appeared on The present and future of post production business and technology.

Harbor LA Adds Zara Park as Director of Picture Post

September 5, 2021, 09:26 AM

https://postperspective.com/harbor-la-adds-zara-pa...

After becoming one of the first DI producers in the film industry, and with more than 23 years of post experience to her credit, Zara Park joins Harbor as director of picture post in Los Angeles. In her new position, Park will oversee and execute all aspects of picture post — dailies, Continue reading → September 3, 2021 The post Harbor LA Adds Zara Park as Director of Picture Post appeared first on postPerspective.

Editors Joel Graham Fisher Interview Marvels W

September 5, 2021, 09:25 AM

https://screenrant.com/marvel-what-if-editors-joel...

We spoke with Marvel's What If...? editors Graham & Joel Fisher about shaping the story through animation, taking risks & literally blowing Hulk up.

A filmmaker's conundrum. Is the vertical video boom good or bad?

September 5, 2021, 09:25 AM

https://www.redsharknews.com/a-filmmakers-conundru...

The video creation landscape has shifted dramatically in the last decade. How do we, as traditional filmmakers, view this?

5 Free After Effects Chart Animations

September 5, 2021, 09:25 AM

https://blog.motionisland.com/5-free-after-effects...

I have created 5 different After Effects chart animation that are commonly used on video infographic, from bar graph to pie chart... I hope it will be a good use to you and that it will help you to improve your motion graphic skills. After Effects Bar Chart This is [...] The post 5 Free After Effects Chart Animations appeared first on MotionIsland Blog.

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