It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
November 7, 2013, 02:24 PM
http://www.studiodaily.com/2013/11/10-animated-sho...
Oscar season marches on, with the Academy of Motion Picture Arts and Sciences announcing the 10 animated shorts that have been shortlisted for consideration as Oscar nominees. The selection was made from 56 titles that had qualified in the category. … more »
November 5, 2013, 11:04 AM
http://www.creativebloq.com/3d-world/master-cg-lan...
The new issue of the world’s best-selling magazine for CG artists is on sale now, featuring an exclusive cover image from Gnomon founder Alex Alvarez, plus 24 pages of landscape tutorials and projects!
November 4, 2013, 04:52 PM
http://www.fxguide.com/quicktakes/the-future-of-3d...
When web-based 3D content creation tool Clara.io was demonstrated at SIGGRAPH in Anaheim earlier this year, it certainly caused a buzz. Since then, more than 14,000 people have signed up for the product’s closed beta. To some, this might not come as much of a surprise – Clara.io is made by Exocortex, already well-known for creating fluid sim tools, and its developers also contributed to VFX software tools Deadline and Krakatoa.
November 2, 2013, 07:56 AM
http://www.newyorker.com/online/blogs/currency/201...
If the success of “Metegol” continues, it will represent the latest step toward relevance for foreign animated features, and could even influence Pixar.
November 2, 2013, 07:56 AM
http://animationguildblog.blogspot.ca/2013/11/at-s...
The thoughts and observations of the leaders of The Animation Guild (TAG), Local 839 IATSE. Steve Hulett is the Business Representative, Bob Foster is the President, Steve Kaplan is the Organizer and Jeff Massie is the Recording Secretary.
October 31, 2013, 06:04 PM
http://www.cgmeetup.net/home/art/frozen-concept-ar...
Frozen Concept Art by Jin Kim, Frozen Concept Art, Frozen, Concept Art by Jin Kim, Jin Kim, Chracter Art, Inspirational Chracter Art, Inspirational, Inspirational art, digital art, 3d model, art by Jin Kim, digital art by Jin Kim, Chracter Art by Jin Kim, art, digital art, digital art by Jin Kim, Frozen, disney Frozen
October 31, 2013, 05:00 AM
http://www.3dvf.com/actualite-8003-crowdfunding-aa...
Voici une nouvelle sélection de quelques projets liés à l'infographie récemment parus sur les plateformes de financement participatif (crowdfundin...
October 30, 2013, 10:36 AM
http://www.creativebloq.com/animation/mac-n-cheese...
Biggy Mac and Skinny Cheese are back in a new 3D adventure, this time attempting work in a supermarket to afford their dream vacation.
October 29, 2013, 09:54 AM
http://www.creativebloq.com/animation/booty-call-1...
Short film Booty Call was animated in 10 days by 16 animators from Europe and Kenny Roy, a director from LA. Find out how they managed it, and check out the finished version.
October 27, 2013, 08:15 AM
http://www.hollywoodreporter.com/behind-screen/ves...
Chris Meledandri felt terrible after losing $100 million making 2000's underperforming sci-fi animated title Titan A.E.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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