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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The Art & Science of Laika

August 10, 2017, 04:59 PM

http://www.studiodaily.com/2017/08/art-science-lai...

Take a whirlwind tour of the Laika studio near Portland, Oregon, in this three-minute video showing animators, builders and other artisans putting in the work that makes the stories of Coraline, Kubo, and other lovingly created characters come to life on the big screen. The post The Art & Science of Laika appeared first on Studio Daily.

Pixar unveils RenderMan 22 and RenderMan XPU

August 7, 2017, 01:10 PM

http://www.cgchannel.com/2017/08/pixar-unveils-ren...

A 2017 promotional image for RenderMan. Pixar released version 21.5 of the renderer at Siggraph 2017, and also unveiled RenderMan 22 and new combined CPU/GPU rendering technology RenderMan XPU.

Facial Animation Advances, Fabric Engine & the Fre

August 3, 2017, 05:01 AM

http://www.animationmagazine.net/events/siggraph-f...

Adobe Research has built on its Project StyLit experiments to develop a new project called “Stylized Facial Animation” — a tool for automating rotoscopy which can apply any selected artistic style, from a pastel sketch to a bronze statue, onto video footage of actors’ faces. Adobe will hold a public demo of the technology on Thursday, August 3 at SIGGRAPH, or you can read up on the project in Digital Trends’ interview with Senior Principal Scientist David Simons.

Autodesk to host Pipeline Awards at SIGGRAPH

August 1, 2017, 06:10 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — On Tuesday, August 1st, Autodesk will host The Pipeline Awards, celebrating the creative geniuses behind the screens that make laborious processes better and faster for studios of all sizes. 

SIGGRAPH: Floyd Norman Warns VR Developers

July 31, 2017, 05:18 PM

http://www.hollywoodreporter.com/behind-screen/sig...

Floyd Norman, who in 1956 became the first African-American storyboard artist to work for Walt Disney Animation Studios, shared his wisdom, humor, humility and charm before thousands of admirers on Monday during a keynote address at SIGGRAPH at the Los Angeles Convention Center.

SIGGRAPH 2017 : modélisation du duvet facial à p

July 31, 2017, 04:52 AM

http://www.3dvf.com/actualite-20835-siggraph-2017-...

Chloe LeGendre, Loc Hyunh, Shanhe Wang and Paul Debevec from the USC Institute for Creative Technologies present their publication Modeling Vellus Facial Hair from Asperity Scattering Silhouettes to SIGGRAPH.

Katana 3.0 to ship with 3Delight rendering tool

July 28, 2017, 12:24 PM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — London-based Foundry (www.foundry.com) has announced that the newly redesigned and Nodal Scene Interface (NSI) powered 3Delight (www.3delight.com) will be available as a free plug-in for Katana 3.0 interactive renders when it ships later this year. 

PIXAR Deep Dive on SSS - Preview

July 28, 2017, 09:18 AM

https://www.fxguide.com/featured/pixar-deep-dive-o...

Pixar's RenderMan is one of the most respected pieces of software in the industry. We look at the new release and it's two new Sub Surface Scattering Brute Force approaches.

Spark CG Society: INTERVIEW

July 27, 2017, 12:52 PM

http://sparkfx.ca/festivals/information.php?NEWS-2...

We’ve all probably sent emojis from our smart phones, in our emails, and in messaging apps. Now Sony Animation has taken us into the animated film world of the ubiquitous ideograms with Tony Leondis’ The Emoji Movie.

Animation tools not ready for satire prime time

July 27, 2017, 05:32 AM

http://alex4d.com/notes/item/animation-tools-not-r...

If you had an almost unlimited budget, could you produce a rich feed of animated satirical videos with a one-day turnaround? For now the answer seems to be no. When HBO announced a deal with American satirist Jon Stewart in 2015, one of the shows mentioned was an animated comedy show. The Hollywood Reporter has reported that in May this year, HBO said that they would not be going ahead with the idea: Stewart was set to work with cloud-graphics company OTOY to develop new technology that...

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