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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

View, review and collaborate on huge 3D assets, an

August 29, 2019, 06:06 AM

https://beforesandafters.com/2019/08/29/view-revie...

At SIGGRAPH 2019’s Real-Time Live! event, one of the presentations was from Nira, a new tool I thought would be cool for more people to hear about.

Check Out This New Animation Producer Essentials C

August 27, 2019, 01:22 PM

https://lesterbanks.com/2019/08/check-out-this-new...

Kasper Larsson launches new animation management, production & producer course. There is little doubt of the breadth of material out there for the mechanics, techniques, tips, and tricks of animation, VFX, and the software that

Optimize Your Math When Scripting With ExtendScrip

August 24, 2019, 12:28 PM

https://lesterbanks.com/2019/08/optimize-your-math...

NT Productions shows how you can optimize your math when creating scripts. Scripting, no matter how easy, can quickly become more involved. There are a lot of things to keep in the air, depending on

Foundry’s Nuke is now a Netflix Post Technology

August 15, 2019, 11:44 AM

https://www.provideocoalition.com/foundrys-nuke-is...

Foundry  has joined the Netflix Post Technology Alliance (PTA) with Nuke, its award-winning node-based compositor, as part of the “VFX” technology category. The Netflix Post Technology Alliance (PTA) program helps manufacturers who build and market products used in the post production and delivery of Netflix Original productions. The program ensures tools comply with Netflix specifications... The post Foundry’s Nuke is now a Netflix Post Technology Alliance product appeared first on ...

Boost Your Broadcast Graphics Workflow with the Ne

August 12, 2019, 12:28 PM

http://www.avidblogs.com/boost-your-broadcast-grap...

The post Boost Your Broadcast Graphics Workflow with the New Version of Maestro | News appeared first on Avid Blogs.

Chuck Jones Model Sheet for Kiss Me Cat (1953)

August 9, 2019, 05:45 AM

https://directedbychuckjones.tumblr.com/post/18687...

A Looney Tunes release opening in theaters on February 21, 1953. Directed by Charles M. Jones; Story by Michael Maltese; Animation by Lloyd Vaughn, Ken Harris, and Ben Washam; Layouts by Maurice Noble; Backgrounds by Philip DeGuard; Voice characterizations by Mel Blanc and (uncredited Bea Bernaderet); Musical Direction by Carl W. Stalling.*

Spine Adds Soft IK, Polygonal Texture Packing and

August 6, 2019, 10:14 AM

https://lesterbanks.com/2019/08/spine-adds-soft-ik...

Packed with new features, Spine 2D 3.8 adds soft IK, mesh tracing, and a lot more. If you’re anything like me, you look at something like Spine 2D animation and can’t help but compare it

SIGGRAPH Attendance Is Up

August 5, 2019, 12:15 PM

http://www.cgw.com/Press-Center/Siggraph/2019/SIGG...

CHICAGO—The SIGGRAPH 2019 conference in downtown L.A. concluded with its highest attendance since 2013, boasting 18,700 global professionals in computer graphics and interactive techniques. This was the 46th annual SIGGRAPH.

Siggraph 2019: Insta360's Michael Shabun

August 4, 2019, 10:26 AM

https://www.youtube.com/watch?v=P-fDC-o-i9Q

Insta360 was at the Studio - B&H booth showing off its variety of 360 cameras, including the cinematic Titan.

Get started with the Aero Solver in This Bifrost M

August 4, 2019, 10:26 AM

https://lesterbanks.com/2019/08/get-started-with-t...

Get the low-down on the New Bifrost Aero Solver from Bifrost Designer Konstantinos “Kosta” Stamatelos. Autodesk recently announced a new feature in Maya, Bifrost. You might be thinking that Bifrost isn’t new to Maya –

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