It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
August 3, 2019, 08:56 AM
https://www.youtube.com/watch?v=vdpxxMFDSLI
Autodesk announced Bifrost for Maya, a new visual programming environment that allows artists to create their own visual effects easily using Maya. Other products updated include Arnold, Shotgun and Flame.
August 3, 2019, 08:56 AM
https://www.provideocoalition.com/siggraph-2019-co...
Four world-premiere immersive experiences and the first-ever 55-seat venue for virtual reality storytelling in the VR Theater were some of the highlights of SIGGRAPH 2019. The computer graphics community made it to Los Angeles, and the week-long conference also honors ‘Best of’ Industry with Premier Awards concluded with its highest attendance since 2013, boasting 18,700... The post SIGGRAPH 2019 concluded with the highest attendance since 2013 appeared first on ProVideo Coalition.
August 3, 2019, 08:55 AM
https://blogs.creativecow.net/blog/14938/procedura...
Motion Graphics Tutorial Series | Learn how to Create Procedural Liquid Bubbles Effect in After Effects without any third party plugins.
August 3, 2019, 08:52 AM
https://www.studiodaily.com/2019/08/andy-serkis-re...
IBC said it will present the IBC2019 International Honour for Excellence, the organization’s highest award, to actor, director and producer Andy Serkis. Serkis is best-known as a motion-capture artist whose performances as Gollum (The Lord of the Rings), Supreme Leader Snoke (the Star Wars franchise), and Caesar (Planet of the Apes) helped set a new standard […] The post Andy Serkis to Receive IBC2019 International Honour for Excellence appeared first on Studio Daily.
August 1, 2019, 09:58 AM
https://lesterbanks.com/2019/08/get-pq-art-parts-a...
Peter Quinn launches a new hand-painted After Effects library, PQ Art Parts. Likely if you work with Adobe After Effects you have heard of Peter Quinn who makes some super-useful assets for the motion graphics
July 31, 2019, 01:26 PM
https://postperspective.com/siggraph-news-from-nvi...
By Mike McCarthy Nvidia made a number of new announcements at the SIGGRAPH conference in LA this week. While they didn’t have any new GPU releases, they were showing off new implementations of their technology, combining AI image analysis with ray tracing acceleration, for an Apollo 11 themed interactive AR experience. Continue reading → July 31, 2019 The post SIGGRAPH: News from Nvidia appeared first on postPerspective.
July 30, 2019, 03:49 PM
https://www.provideocoalition.com/motion-capture-a...
With NVIDIA’s demo of the Apollo 11 moon landing on display at SIGGRAPH 2019, everyone can walk on the moon just as Neil Armstrong and Buzz Aldrin did. No space suit needed! NVIDIA recently demonstrated that the Apollo 11 moon landing was not an hoax, and the company use its RTX technology to prove it.... The post Motion capture at SIGGRAPH 2019: go to the Moon with NVIDIA’s RTX demo appeared first on ProVideo Coalition.
July 30, 2019, 03:49 PM
https://lesterbanks.com/2019/07/how-to-use-extend-...
NT Productions shows how you can recreate a project at the click of a button. Are you getting into more scripting in After Effects? Then you should already know of Nathan Lovell’s tutorials that cover
July 30, 2019, 09:43 AM
https://lesterbanks.com/2019/07/how-to-use-redshif...
Five31 shows how you can speed up some parts of your workflow by using progressive mode instead of buckets. Production rendering is a constant fight of quality of the renders over time. It’s always a
July 29, 2019, 12:06 PM
https://www.provideocoalition.com/beehive-premiere...
Available for Unreal Engine, Unity 3D and Autodesk Maya, Beehive, “the Google Docs of real-time” is a virtual production kit from the creators of the recently released virtual camera toolset DragonFly. Glassbox Technologies has officially released the public beta of real-time virtual sync solution BeeHive, which is introduced a few weeks after the launch of ... The post Beehive premiere at SIGGRAPH 2019: discover the Google Docs of real-time appeared first on ProVideo Coalition.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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