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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Create a Dynamic Sci-fi HUD Element With C4

June 6, 2019, 12:10 PM

https://lesterbanks.com/2019/06/how-to-create-a-dy...

MOBOX Graphics shows how to make a tech-looking sci-fi HUD element with simple objects, shaders, and effectors. One visual style that gets thrown around a lot by artists is the tech look science fiction heads

Autodesk ships Maya 2019.1 and Maya LT 2019.1

May 30, 2019, 06:05 AM

http://www.cgchannel.com/2019/05/autodesk-ships-ma...

In the full edition, the update improves lighting workflow in the Render Setup system and Light Editor, and adds new options for controlling cached animation playback and scene debugging.

Techniques for Depth Projection With Nuke

May 27, 2019, 12:18 PM

https://lesterbanks.com/2019/05/techniques-for-dep...

Chetal Gazdar covers how to achieve depth projection in Nuke. A while back, tutorial author Chetal Gazdar posted a look into creating camera and depth projection with Black Magic Design Fusion. The tutorial looks at

Did they use salt to make waterfalls in The Phanto

May 23, 2019, 08:19 AM

https://beforesandafters.com/2019/05/23/did-they-r...

You might have heard or read over the years about the very fun Phantom Menace factoid that salt was used to make the waterfalls seen spilling out underneath the city of Theed. And…it’s of course true; salt was filmed by ILM for waterfall elements and then composited along with Theed building and landscape miniatures and CG and matte painted elements to form the final shots.

Telly Awards Recognize CBS Interactive as First-Ev

May 22, 2019, 04:56 AM

https://www.studiodaily.com/2019/05/telly-awards-r...

Lauding the company’s proactive approach to social media and online video, the Telly Awards today named CBS Interactive its first-ever Telly Company of the Year. The Tellys cited the broad range of programming CBS Interactive produces across multiple platforms, including video from properties such as Chowhound and The Late Show with Stephen Colbert. Cnet’s snarky “Zuckerberg explains the […] The post Telly Awards Recognize CBS Interactive as First-Ever Company of the Year appeare...

Getting Started With PhysicsNow! for After Effects

May 21, 2019, 10:30 AM

https://lesterbanks.com/2019/05/getting-started-wi...

Winbush has some fun with the new PhysicsNow! plugin for After Effects. There are fewer things as fun as playing around with physical simulations, whether in 2D or 3D. In the world of 2D animation,

36 Days of Type — An Animated Collaboration

May 16, 2019, 04:15 AM

https://www.studiodaily.com/2019/05/36-days-type-a...

Visual ideas fly by at breakneck speed as Barcelona motion designer Albert Oriol animates 26 letters and 10 numbers submitted by 36 different artists. Click through to the Vimeo page for a complete list of Oriol’s collaborators. The post 36 Days of Type — An Animated Collaboration appeared first on Studio Daily.

Sydney’s Fin creates CG robot for Netflix film I

May 15, 2019, 06:36 AM

https://postperspective.com/sydneys-fin-creates-cg...

Fin Design + Effects, an Australian-based post production house with studios in Melbourne and Sydney, brings its VFX and visual storytelling expertise to the upcoming Netflix film, I Am Mother. Directed by Grant Sputore, the post-apocalyptic film stars Hilary Swank, Rose Byrne and Clara Rugaard. In I Am Mother, Continue reading → May 14, 2019 The post Sydney’s Fin creates CG robot for Netflix film I Am Mother appeared first on Randi Altman's postPerspective.

Cartoon Animator 4 and Facial Mocap: real time ani

May 15, 2019, 06:35 AM

https://www.provideocoalition.com/cartoon-animator...

For those dealing with extreme deadlines and limited manpower, Reallusion introduces Cartoon Animator 4 and Facial Mocap Plug-in, to simplify and fasten the whole animation production. Reallusion launches Cartoon Animator 4 (formerly CrazyTalk Animator), the complete professional 2D character system, and it’s new Facial Mocap Plug-in (Motion LIVE 2D) which allows users to animate characters... The post Cartoon Animator 4 and Facial Mocap: real time animation for anyone appeared first on P...

Attach Splines To Animated Objects

May 13, 2019, 12:48 PM

https://www.provideocoalition.com/attach-splines-t...

Attach Splines To Animated Objects Learn how to attach splines to animated objects, and alembics. Splines This article is slightly different than my usual format, as I will be presenting two tutorials on splines. One video will show splines being used more in a visual effects based shot. The other will show how to attach... The post Attach Splines To Animated Objects appeared first on ProVideo Coalition.

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