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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Making an animated series with Adobe Character Ani

December 8, 2018, 07:56 AM

https://postperspective.com/making-an-animated-sho...

By Mike McCarthy In a departure from my normal film production technology focus, I have also been working on an animated web series called Grounds of Freedom. Over the past year I have been directing the effort and working with a team of people across the country who are helping in various ways. Continue reading → December 7, 2018 The post Making an animated series with Adobe Character Animator appeared first on Randi Altman's postPerspective.

Chaos Group ships V-Ray Next for 3ds Max Update 1

November 30, 2018, 06:56 AM

http://www.cgchannel.com/2018/11/chaos-group-ships...

Chaos Group has released V-Ray Next for 3ds Max Update 1, the latest version of the 3ds Max edition of the renderer, improving interactive performance and extending GPU rendering.

What’s the Difference Between IK and FK?

November 20, 2018, 01:20 PM

https://lesterbanks.com/2018/11/difference-between...

Ace5 Studios Covers the Differences Between IK and FK for Both Legs and Arms in Cinema 4D. If you are just getting started with 3D characters, things can be a little daunting. Just the terminology

V-Ray and Corona for Cinema 4D: two rendering prod

November 2, 2018, 12:20 PM

https://www.provideocoalition.com/v-ray-and-corona...

Motion Graphics artists rejoice! Chaos Group announced the acquisition of V-Ray for Cinema 4D and has plans for Corona for Cinema 4D, with a beta version now and the final product in January 2019.

25 Animated Features Entered for Oscar Considerati

October 24, 2018, 12:46 PM

http://www.animationmagazine.net/events/25-animate...

The Academy of Motion Picture Arts and Sciences has announced 25 features are under consideration in the Animated Feature Film category for the 91st Academy Awards.

The Truth About Algorithms

October 21, 2018, 01:08 PM

https://lesterbanks.com/2018/10/the-truth-about-al...

Niceshit Studios were commissioned by the RSA London to develop an animation to go along the words of the always amazing Cathy O’Neil. She is a kickass mathematician and In this excerpt she focus on algorithms,