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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Visual Effects and Private Cloud

July 14, 2020, 12:53 PM

https://postperspective.com/visual-effects-and-pri...

By Karen Moltenbrey For a while now, there has been reluctance when it comes to a cloud-based visual effects workflow, especially in terms of content security. But when COVID-19 forced studios into a remote work situation, there was little choice – take the leap and trust the security measures or cease operation in the midst of deadlines. Continue reading → July 13, 2020 The post Visual Effects and Private Cloud appeared first on postPerspective.

VFX supervisor Jay Worth talks Season 2 of Netflix

July 1, 2020, 01:36 PM

https://postperspective.com/vfx-supervisor-jay-wor...

By Barry Goch Netflix’s Altered Carbon is now streaming Season 2, with a new lead in Anthony Mackie as Takeshi Kovacs in a new skin. He’s the only surviving soldier of a group of elite interstellar warriors, continuing his centuries-old quest to find his lost love, Quellcrist Falconer (Renée Elise Goldsberry). Continue reading → June 30, 2020 The post VFX supervisor Jay Worth talks Season 2 of Netflix’s Altered Carbon appeared first on postPerspective.

Free PreView session to feature Mandalorian animat

June 26, 2020, 01:09 PM

http://www.postmagazine.com/Press-Center/Daily-New...

TORINO, ITALY — On Saturday, View Conference will host a free online session with The Mandalorian’s animation director Hal Hickel of Industrial Light & Magic. The premiere PreView session — set for 2:30pm PST — will look at the popular Disney+ series and the new virtual production technology that made it possible for artists to create feature film-quality animation and visual effects under broadcast television constraints. 

Picture Shop VFX and Ghost merge, Tom Kendall name

June 19, 2020, 12:49 PM

https://postperspective.com/tom-kendall-upped-to-p...

Streamland Media (formerly Picture Head Holdings) has consolidated its visual effects offerings under the Ghost VFX brand. Picture Shop’s visual effects division will merge with Ghost VFX to service feature film, television and interactive media clients. LA-based Picture Shop, as part of the Streamland Media Group, acquired Denmark’s Ghost VFX in January. Continue reading → June 16, 2020 The post Picture Shop VFX and Ghost merge, Tom Kendall named president appeared first on postPers...

Is Deepfake Technology the Future of the Film Indu

June 10, 2020, 01:17 PM

https://www.premiumbeat.com/blog/deepfake-technolo...

Let's take a look into how Deepfake and CGI are shaping a bold new future for filmmakers. Here are some vivid examples of what Deepfake and CGI ...

Follow These 15 Steps for a Perfect Walk Cycle Eve

June 2, 2020, 01:15 PM

https://lesterbanks.com/2020/06/follow-these-15-st...

Animator Chiara Porri has an easy to follow tutorial for creating a base walk cycle in 15 steps. The animation is part art, part science, and part observation. It’s simple enough to bust out the

Arch platform launches for cloud-based VFX

May 21, 2020, 01:05 PM

https://postperspective.com/arch-platform-launches...

Arch Platform Technologies, a provider of cloud-based infrastructure for content creation, has made its secure, scalable, cloud-based visual effects platform available commercially. The Arch platform is designed for movie studios, productions and VFX companies and enables them to leverage a VFX infrastructure in the cloud from anywhere in the world. An earlier iteration of the Arch platform was only available to those companies who were already working with Arch at Hollywood-based Vitality ...

Red Giant VFX Suite 1.5: Lens Distortion Plus More

May 16, 2020, 04:53 PM

https://www.premiumbeat.com/blog/red-giant-vfx-sui...

Red Giant released a supercharged update to their VFX Suite which includes some very helpful new tools for editing in After Effects. Let’s check them out.

Framestore adds three to London film team

May 7, 2020, 05:08 PM

https://postperspective.com/framestore-adds-three-...

During these difficult times, it’s great to hear that Framestore in London has further beefed up its staff. Three new hires will join the VFX studio’s entire workforce (approximately 2,500 people) working from home at the moment. Two-time VES Award-winner Graham Page joins the company as VFX supervisor after 14 years with Dneg, Continue reading → May 6, 2020 The post Framestore adds three to London film team appeared first on postPerspective.

How VFX house Phosphene has been working remotely

May 5, 2020, 01:50 PM

https://postperspective.com/how-vfx-house-phosphen...

By Randi Altman In our ongoing coverage of how studios are working remotely, we reached out to New York City-based visual effects house Phosphene. Founded in 2010 by Vivian Connolly and John Bair, Phosphene specializes in photorealistic VFX for film and television, and is particularly known for their detailed CG environments and set extensions. Continue reading → May 4, 2020 The post How VFX house Phosphene has been working remotely appeared first on postPerspective.

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