It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
January 26, 2022, 08:53 AM
https://www.slashfilm.com/746676/shang-chi-vfx-tea...
"Shang-Chi and the Legend of the Ten Rings" almost feels like several movies smashed into one, a statement that reflects the complicated comic book history of the character just as much as it accurately portrays the sheer scope and scale of the visual effects on display. At any given point in the film, viewers can expect to see sweeping battlefield vistas in the epic prologue that kicks off the action, a breathtaking scaffold fight that just might stand out as one of Marvel's most effective and ...
January 21, 2022, 08:41 AM
https://www.premiumbeat.com/blog/mid-sized-drones-...
Part two of our catch-up of current drones amps up the weight of the craft. Why should you choose something heavier?
January 21, 2022, 08:41 AM
http://www.philiphodgetts.com/2022/01/the-future-o...
If the primary focus of my career was on creating visual stories, the most important skill set I could acquire would be a full and deep understanding of Unreal Engine. I do not have that deep understanding, but recognize that Unreal is going to revolutionize narrative filmmaking. By “Unreal” I mean both the literal Unreal […] The post The Future of Locations and Talent is Unreal first appeared on The present and future of post production business and technology.
January 20, 2022, 08:48 AM
https://www.postmagazine.com/Press-Center/Daily-Ne...
LOS ANGELES — The Virtual Production Glossary (www.vpglossary.com) is a new resource that’s designed to help establish a common vocabulary for professionals working in virtual production. The database was established through a collaboration between the Visual Effects Society (VES), the American Society of Cinematographers (ASC), and a range of industry experts, with support from Epic Games and Netflix. Given the evolving nature of virtual production, the glossary is intended to be a dynamic,...
January 20, 2022, 08:47 AM
https://www.premiumbeat.com/blog/mr/shooting-35mm-...
Peek behind the scenes of this beautifully-composed short film, shot on 35mm film, in this candid interview with Liam Higgins.
January 19, 2022, 08:52 AM
https://www.slashfilm.com/737021/the-morning-watch...
In this edition, see how the storyboards for Pixar's existential comedy "Soul" compare to the final cut of the animated movie. Plus, take a look at the action from the fourth season of "Cobra Kai" with a peek behind the scenes of production. And finally, watch as Andrew Garfield and Dakota Johnson reunite 11 years after both appearing in David Fincher's "The Social Network."
January 4, 2022, 09:25 AM
https://www.cgw.com/Press-Center/News/2022/VIEW-Co...
Talent was in no short supply during the 2021 VIEW Conference. Some work, however, received particular recognition.
December 22, 2021, 09:14 AM
https://variety.com/2021/artisans/news/rons-gone-w...
In Disney’s animated film “Ron’s Gone Wrong,” tech CEO Marc Weidell (Justice Smith) unveils his newest invention, the B*Bot, a revolutionary robot designed to become a child’s best friend by learning their interests through social media. What could possibly go wrong?
December 21, 2021, 08:37 AM
https://www.redsharknews.com/advancements-like-unr...
With the sheer quality of Unreal Engine 5, could filmmaking as we know it be on a knife edge?
December 20, 2021, 09:11 AM
http://www.cgchannel.com/2021/12/master-cinematic-...
Gnomon Workshop has released Cinematic Production Techniques Using the Unreal Engine Sequencer, a detailed guide to creating game cinematics in Unreal Engine.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.