It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 21, 2021, 08:37 AM
https://www.redsharknews.com/advancements-like-unr...
With the sheer quality of Unreal Engine 5, could filmmaking as we know it be on a knife edge?
December 20, 2021, 09:11 AM
http://www.cgchannel.com/2021/12/master-cinematic-...
Gnomon Workshop has released Cinematic Production Techniques Using the Unreal Engine Sequencer, a detailed guide to creating game cinematics in Unreal Engine.
December 17, 2021, 08:57 AM
https://lesterbanks.com/2021/12/an-absolute-beginn...
Zero Conditional offers some insights into Nanite, Unreal’s new mesh format and rendering technology. Unreal Engine quite often lives up to the name with new stuff like MetaHumans and the like. The latest tech preview gave us
December 16, 2021, 09:08 AM
https://3dtotal.com/news/interviews/bondok-max-3d-...
Staff picks winner for November, Bondok Max, talks about creating “The Crystal Ship” inspired by “Breaking Bad” and “Ready Player One.” “I wanted to create something unique and increase my imagination and creativity. I made almost everything from scratch as usual in my personal works.” Find out more…
December 15, 2021, 08:47 AM
https://postperspective.com/foundry-katana-5-0-nuk...
Foundry has released Katana 5.0, featuring Katana and Nuke interoperability, render upgrades like Foresight+, USD, look development workflow improvements and Hydra Render Delegate support. Katana 5.0 connects Nuke and Katana, allowing look development and lighting artists to stream their live renders to a running version of Nuke to view their work in the context of the final comp in near-real-time. Continue reading → December 14, 2021 The post Foundry Katana 5.0: Nuke Interoperability, Render ...
December 15, 2021, 08:47 AM
https://www.redsharknews.com/this-unreal-engine-5-...
Unreal Engine 5 has looked impressive from the very start, but this new interactive Matrix Awakens tech demo, which ties in with The Matrix Resurrections, is the most impressive demo we've seen yet.
December 9, 2021, 09:04 AM
https://www.provideocoalition.com/the-replacements...
Seth Zeichner believes that digital animation can powerfully convey any artistic style. With Adobe Character Animator, he’s developed stunning animations based on the unique ink illustrations of Pat Moriarity. Many fans of the band The Replacements will recognize Moriarity’s illustrations on albums and posters from the punk rock scene in Minneapolis. So when The Replacements [...]Read More... from Animating The Replacements music video in 3 weeks with Adobe Character Animator
December 8, 2021, 08:33 AM
https://www.skwigly.co.uk/animarkt-stop-motion-for...
Workshops with masters of film, discussions and artists associated with such productions as “Pinocchio” by Guillermo Del Toro, “The French Dispatch” by Wes Anderson, “Ratatouille” by Brad Bird or “Kubo and two strings” by Travis Knight. Consultation with the most decision-making people in the industry, a chance to work in the Academy-award studio. From Tuesday, December 7th, thanks to ANIMARKT Stop Motion Forum, Lodz will become the capital of animation for 5 days.
December 7, 2021, 08:53 AM
https://www.premiumbeat.com/blog/learning-blender-...
Here are a few takeaways, tips, and tricks from my experience while learning Blender. Remember, patience is a virtue.
December 6, 2021, 08:43 AM
https://3dtotal.com/news/general/boris-fx-continuu...
Boris FX present the new fluid dynamics feature coming to Continuum 2022.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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