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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Engine Room Founder Dan Schmit on QuickFX and VFX

July 10, 2019, 06:32 AM

https://www.studiodaily.com/2019/07/engine-room-fo...

Los Angeles VFX studio Engine Room has launched QuickFX.com, a cloud-based service platform for visual effects project management. According to Engine Room owner Dan Schmit, QuickFX has the potential to bring down the cost of VFX work and, in turn, make local L.A. talent more competitive on the global stage. QuickFX is a web-based front […] The post Engine Room Founder Dan Schmit on QuickFX and VFX Services in the Cloud appeared first on Studio Daily.

Virtual Reality headsets give you VR, your own hom

July 8, 2019, 10:24 AM

https://www.provideocoalition.com/virtual-reality-...

With the right software, owners of Virtual Reality headsets can visit virtual worlds, but also watch movies in 3D and see their preferred movies on a 110-foot Bigscreen, at home. The new generation of VR headsets, covered here at ProVideo Coalition recently, serves for more than exploring virtual reality worlds. In fact, as suggested in... The post Virtual Reality headsets give you VR, your own home cinema, and even 3D appeared first on ProVideo Coalition.

Creating a blood knife effect

July 3, 2019, 09:07 AM

https://www.provideocoalition.com/creating-a-blood...

Too often these days productions turn to CG to get their effects work done, when tried and true practical gags are more realistic, faster, and cheaper. Here we take a look at the blood knife effect, a knife that leaves a trail of blood wherever it travels. This is a whole lot less painful than... The post Creating a blood knife effect appeared first on ProVideo Coalition.

Deep FX releases Deep Rising FX 2.5

July 2, 2019, 06:11 AM

http://www.cgchannel.com/2019/07/deep-fx-ships-dee...

Deep FX – aka developer Mambo Banda – has released Deep Rising FX 2.5, the latest version of its particle-based fluid simulation system for LightWave, adding a new foam and white water system.

How to recreate Upside Down from the Stranger Thin

June 28, 2019, 12:59 PM

https://www.provideocoalition.com/how-to-recreate-...

The alternate dimension “Upside Down” is coming to your TV screen, and in anticipation of the new season of Stranger Things, FXhome created a tutorial to recreate the “Upside Down” using HitFilm Pro. Since July last year that Netflix promotes the third season of Stranger Things, with the introduction of a series of videos revealing... The post How to recreate Upside Down from the Stranger Things series using Hitfilm Pro appeared first on ProVideo Coalition.

VR set scouting, 'throne lava' and Drogon's touchi

June 28, 2019, 12:59 PM

https://beforesandafters.com/2019/06/28/vr-set-sco...

Having fully established itself as a game-changer in the world of visual effects for television, HBO’s Game of Thrones saved some of its most ambitious, yet still subtle, effects for the final episode of season 8. Here, Jon Snow confronts Daenerys in the Iron Throne room, and kills her. Drogon melts the throne and then carries Daenerys’ body delicately away.

Red Giant introduces VFX Suite for After Effects

June 28, 2019, 09:25 AM

http://www.postmagazine.com/Press-Center/Daily-New...

PORTLAND, OR — Red Giant (www.redgiant.com) has introduced VFX Suite, a new suite of keying, tracking, cleanup and visual effects compositing tools that are designed for use within Adobe After Effects. The suite provides nine tools for creating realistic VFX composites, automatic chroma-keying, fast and accurate planar tracking, object replacement/removal, photo-realistic glow effects, prismatic displacement effects and camera-inspired lens flares.

CG Blood

June 24, 2019, 09:52 AM

https://www.provideocoalition.com/cg-blood/

CG Blood Simulating blood dripping with X-Particles. Blood On the heels of creating X-Particles Lava a few weeks ago, I decided to try my hands at making blood. There’s always a need for blood dripping from something in visual effects for horror films, or even for halloween mograph animations too. Blood presents some interesting challenges... The post CG Blood appeared first on ProVideo Coalition.

Ever felt you might need a texture micro-details s

June 20, 2019, 05:53 AM

https://beforesandafters.com/2019/06/20/ever-felt-...

I was recently interviewing the team from Milk VFX about their work on Good Omens when they mentioned a tool called Nexture from French-based Cronobo VFX. It was being used to help the team achieve detailed texture maps for a couple of their CG characters. Curious, I asked Cronobo for more information about what Nexture was and what it can do.

Behind the Title: Artifex VFX supervisor Rob Gedde

June 20, 2019, 05:52 AM

https://postperspective.com/behind-the-title-artif...

NAME: Rob Geddes COMPANY: Artifex Studios (@artifexstudios) CAN YOU DESCRIBE YOUR COMPANY? Artifex is a small to mid-sized independent VFX studio based in Vancouver, BC. We’ve built up a solid team over the years, with very low staff turnover. Continue reading → June 19, 2019 The post Behind the Title: Artifex VFX supervisor Rob Geddes appeared first on postPerspective.

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