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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Character Animator (Preview 2) now available

July 27, 2015, 04:30 PM

http://blogs.adobe.com/aftereffects/2015/07/charac...

The Character Animator (Preview 2) update is now available. You can install the update through the Creative Cloud desktop application, or you can check for new updates from within any Adobe application by choosing Help > Updates. This update includes many fixes and changes, including the following: more accurate face tracking more accurate lip synch track reordering in the timeline snapping in the timeline transparency grid more instructive Getting Started project performance impr...

Did Pixar Kill Hand-Drawn Animation in the US?

July 27, 2015, 07:37 AM

http://www.rotoscopers.com/2015/07/27/did-pixar-ki...

We ask one of the hardest questions to ever be asked on the website: was Pixar responsible for the death of 2D Animation in the US?

HEAD MODELING FOR ANIMATION – MAYA TUTORIAL

July 27, 2015, 07:34 AM

http://cgvilla.com/2015/07/27/head-modeling-for-an...

This Maya tutorial covers the head and face modeling process from start to finish. I show the process I use to model the head and face, first focusing on creating good topology and edge flow, and then how to make the likeness match.

Create 3D Typefaces With My3DFont Tool For C4D

July 25, 2015, 10:09 AM

http://lesterbanks.com/2015/07/create-3d-typefaces...

My3DFont Tool For C4D allows you to create custom 3D font sets, that you can use just by typing.

The secrets of creature design revealed in free on

July 23, 2015, 11:52 AM

http://www.creativebloq.com/3d/secrets-creature-de...

Anatomy master Steve Lord and creature concept genius Ian Joyner will be hosting a four-hour event on Saturday 25 July at Gnomon school of Visual Effects – and you can attend for free!

Pixar New, Pixar Ripped Off

July 21, 2015, 03:08 PM

http://animationguildblog.blogspot.com/2015/07/pix...

You can seldom go wrong with a dinosaur picture, especially dinosaurs in the north woods.

A British Animation Legend: Ivor Wood - Pt 1: Earl

July 20, 2015, 05:25 AM

http://www.skwigly.co.uk/a-british-animation-legen...

An artist, a craftsman, a pioneer of stop motion animation. Represented throughout the world by some of children’s televisions most beloved characters, he is the man behind such memorable shows as The Magic Roundabout, The Herbs, The Wombles, Paddington Bear, Postman Pat and Charlie Chalk…yet who is this illusive animator, director, producer?

Pixeldust Animates Journey to Pluto

July 17, 2015, 04:10 PM

http://www.animationmagazine.net/features/pixeldus...

Bethesda, Maryland-based Pixeldust Studios is the shop behind many animated sequences featured in the new NASA documentary film The Year of Pluto from writer, director and producer Geoff Haines-Stiles (Carl Sagan’s Cosmos). Filmed behind the scenes at Johns Hopkins Applied Physics Lab and elsewhere over a decade-plus span, the documentary turns hard science into personal stories and gives viewers insights into the journey of NASA’s New Horizons craft, which earlier this week returned stunnin...

2D/3D crossgrade, upgrade pricing for LightWave 20

July 17, 2015, 12:26 PM

http://postperspective.com/2d3d-crossgrade-upgrade...

The LightWave 3D Group is currently offering owners of other 2D and 3D software programs the opportunity to crossgrade to a full license of LightWave 2015 3D software for $695 (a $300 savings). Additionally, registered owners of LightWave 3D software can upgrade to LightWave 2015 for $395 (a $100 savings). This crossgrade/upgrade offer ends July 31. Details of the offer are available here. Crossgrade pricing is available to all artists using other 2D and 3D software programs, such as Aut...

5 pro tips for getting your character to walk

July 17, 2015, 09:29 AM

http://www.creativebloq.com/3d/animation-basics-5-...

After rigging, the first task that is needed for most character work is a walk cycle, which is the (reasonably) simple task of setting up a basic looping animation of your figure walking, usually on the spot (the global positioning is done later).

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