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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Curó VFX Budgeting Software Set for SIGGRAPH Laun

July 24, 2018, 11:13 AM

http://www.studiodaily.com/2018/07/curo-vfx-budget...

VFX producer Joyce Cox is debuting Curó, a new web-based platform for planning and managing visual-effects budgets, at SIGGRAPH 2018. Curó uses budgeting methodologies that Cox refined on high-profile VFX films including The Jungle Book, Avatar and Titanic, using a project’s script as the starting point. A user imports a screenplay from a PDF or text file, and Curó breaks it […] The post Curó VFX Budgeting Software Set for SIGGRAPH Launch appeared first on Studio Daily.

LIFE: VFX Breakdown by DNEG

July 18, 2018, 06:59 AM

http://www.artofvfx.com/life-vfx-breakdown-by-dneg...

Quick jump back to 2017 with this VFX Breakdown by DNEG about their work on LIFE...

More Control over hair Simulations at Disney Resea

July 18, 2018, 06:59 AM

http://www.3dvf.com/actualite-23879-siggraph-2018-...

Antoine Milliez, Bob Sumner, Markus Gross and Bernhard Thomaszewski of Disney Research will present their HairControl publication in August at SIGGRAPH : A Tracking Solution for Direct Hair Simulation.

Detu MAX: world’s first 3D 8K 360 VR camera with

July 16, 2018, 12:11 PM

https://www.provideocoalition.com/detu-max-worlds-...

Whether you want 12K stills or 8K video, the Detu MAX camera is the solution to check. Designed for photographers and VR content creators, it’s completely funded on Kickstarter.

Houdini : vers un pipeline automatisé, de la phot

July 16, 2018, 10:34 AM

http://www.3dvf.com/actualite-23866-houdini-vers-u...

Luiz Kruel, Senior Technical Artist at Side Effects, presented at GDC 2018 a proposal for a conversion pipeline of 3D scans made by photogrammetry into video game assets. The idea: to replace the tedious steps listed in the image above, which often mix very different tools, by a pipeline centered on Houdini, by automating the work as much as possible.

Adobe Is Bringing a Full Version of Photoshop to t

July 13, 2018, 01:59 PM

http://www.studiodaily.com/2018/07/adobe-bringing-...

Adobe is reportedly developing a full-featured version of Photoshop for the iPad, part of a new strategy for increasing subscriber numbers by offering multi-device versions of its most popular software products. Adobe is said to be planning to debut the new app at October’s Adobe Max event in Los Angeles, with availability set for sometime […] The post Adobe Is Bringing a Full Version of Photoshop to the iPad appeared first on Studio Daily.

Disfiguring The Man in Black for HBO’s Westworld

July 11, 2018, 12:26 PM

https://postperspective.com/disfiguring-man-black-...

If you watch HBO’s Westworld, you are familiar with the once-good guy turned bad guy The Man in Black. He is ruthless and easy to hate, so when Karma caught up to him audiences were not too upset about it. Westworld doesn’t shy away from violence. In fact, it has a major role in the series. Continue reading → July 11, 2018 The post Disfiguring The Man in Black for HBO’s Westworld appeared first on Randi Altman's postPerspective.

Working for Scale: ‘Ant-Man and The Wasp’ Ups

July 11, 2018, 12:26 PM

http://www.animationmagazine.net/vfx/working-for-s...

Fans of Ant-Man’s amazing miniature world are in for many more elaborate visual effects in the fantastic sequel Ant-Man and The Wasp, in theaters now. This time around, the Quantum Realm and The Wasp take the lion’s share of the creative team’s work.

Disney corrige le coin des lèvres pour améliorer

July 11, 2018, 05:27 AM

http://www.3dvf.com/actualite-23823-siggraph-2018-...

A joint research project between Disney Research and the University of Utah will be presented at SIGGRAPH 2018 by Dimitar Dinev, Thabo Beeler, Derek Bradley, Moritz Bächer, Hongyi Xu and Ladislav Kavan.

VFX For Filmmakers lance une formation sur la phot

June 28, 2018, 10:04 AM

http://www.3dvf.com/actualite-23440-vfx-for-filmma...

The VFX For Filmmakers site offers several paid formations on photogrammetry...

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