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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Learn How to Create a “Deakinizer” Tilt-Shift Effect in Resolve

February 9, 2022, 09:04 AM

https://www.premiumbeat.com/blog/tilt-shift-effect...

If you want to age your footage and immerse your audience in an older world, check out this Deakins-esque tilt-shift technique.

The Kings Man Chris Lawrence VFX Supervisor C

February 8, 2022, 08:37 AM

https://www.artofvfx.com/the-kings-man-chris-lawre...

Last year, Chris Lawrence explained the visual effects work on The Midnight Sky. Now he’s back to tell us about Framestore‘s work on the Kingsman prequel.

Creating futuristic UIs, HUDs, and languages for Netflix’s “The Mitchells vs. The Machines” with Adobe Creative Cloud

February 5, 2022, 08:44 AM

https://www.provideocoalition.com/creating-futuris...

From Iron Man’s futuristic HUD to holographic maps in a galaxy far, far away, Jayse Hansen is the designer behind some of the most recognizable displays and interfaces in films today. Created with Adobe Creative Cloud apps, his iconic interfaces combine realism with futuristic flare. Hansen is best known for his work on live-action blockbusters, [...]Read More... from Creating futuristic UIs, HUDs, and languages for Netflix’s “The Mitchells vs. The Machines” with Adobe Creative Cloud

Create Glass Effects in After Effects

February 3, 2022, 08:43 AM

https://www.premiumbeat.com/blog/glass-effects-aft...

In this video tutorial, learn the basics of creating stylish glass effects in After Effects. Includes free project files!

Framestore Adds Digital Drama to The Kings Man

January 28, 2022, 08:49 AM

https://www.cgw.com/Press-Center/In-Focus/2022/Fra...

In Matthew Vaughn's WWI-based prequel to the hugely popular Kingsman films, The King’s Man gives us the long-awaited origin story of the intelligence agency, as a collection of history's worst tyrants and criminal masterminds gather to plot a war to wipe out millions, and one man must race against time to stop them.

How to Use Motion Capture and Marvelous Designer Data in Maya

January 27, 2022, 09:03 AM

https://lesterbanks.com/2022/01/how-to-use-motion-...

Alex Cheparev shares his workflow for using Mixamo and Marvelous Designer cloth sims in Maya. This new tutorial and walkthrough by Alex Cheparev shows his process for working with Mixamo motion capture data in Maya, along with

Epic Games’ Virtual Production Week is this week!

January 25, 2022, 08:54 AM

https://www.provideocoalition.com/epic-games-virtu...

Originally used by only the most technically-advanced studios, virtual production has now become ubiquitous. Epic Games’ “Virtual Production Week” reflects on the changes, and it’s now! Around the globe in film and television studios of all sizes, Virtual Production is revolutionizing pipelines from previs to final pixels. So Epic Games, the company behind Unreal Engine invites [...]Read More... from Epic Games’ Virtual Production Week is this week!

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