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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Tutorial - Using Mocha VR to Stabilize 360 Video

May 31, 2017, 12:57 PM

http://theangryvideoguy.com/index.php/2017/05/31/t...

When watching video in VR, the viewer is more susceptible to motion sickness than if you were to watch on a monitor or projector. Wobbly motion is seen, but not felt by the headset user which confuses the brain and therefore can cause the stomach to empty. Ask my friends!

#tutorial#vr#360 video#360°#360 video workflow#vr workflow
3D Workflows For Lazy People

May 31, 2017, 04:12 AM

https://greyscalegorilla.com/tutorials/3d-workflow...

NAB 2017 Rewind – Chad Ashley: 3D Workflow Techniques for Lazy People from Cineversity.

REVIEW - Shape Monkey by Kevin P. McAuliffe

May 31, 2017, 04:12 AM

https://www.provideocoalition.com/review-shape-mon...

Plug-ins are a staple of life for After Effects users. For me, at least, I’m always super excited when a new effect (or bundle of effects) is/are released from a company, as it’s always cool to see what boundary these companies are trying to push next. With that being said, there is an exciting new trend, and new boundary being pushed, and those boundaries are from within the application itself, and I’m talking about After Effects scripts.

VFX Breakdown – Ferrari Land “My Dream” by M

May 30, 2017, 09:48 AM

http://theangryvideoguy.com/index.php/2017/05/30/v...

Miopia VFX is a house based out of Madrid who has been providing Visual Effects since 1999. Miopia completed this rather cool spot for Ferrari Land.

#vfx breakdown#vfx breakdowns#miopia
F8 OF THE FURIOUS: Philippe Soeiro - VFX Superviso

May 29, 2017, 09:12 AM

http://www.artofvfx.com/the-fate-of-the-furious-ph...

Before joining Rodeo FX in 2015, Philippe Soeiro was at Eclair Numerique where he worked on numerous projects such as THE PIANIST, ALEXANDER, THE TRANSPORTER or THE NINTH GATE. Then he joined Autodesk to work as Lead Product Designer for Flame / Smoke. At Rodeo FX, he worked on CENTRAL INTELLIGENCE and THE SPACE BETWEEN US.

Framestore completes 295 VFX shots for Alien: Cove

May 26, 2017, 05:11 PM

http://www.postmagazine.com/Press-Center/Daily-New...

LONDON — Framestore once again voyaged into space to team up with Ridley Scott on the highly anticipated science-fiction horror film Alien: Covenant. The 20th Century Fox film features 295 shots containing futuristic VFX work by the Framestore team. Their work included the build of the Covenant ship, its environment, as well as tackling the cult horror creatures the Facehugger and the Chestburster.

VFX Breakdown - Cinematic Trailer “Dreadnought"

May 25, 2017, 10:01 AM

http://theangryvideoguy.com/index.php/2017/05/25/v...

Real Time UK completed the cinematic trailer work for Dreadnought, the combat simulator developed by Yager Development.

#vfx breakdown#videogames#vfx breakdowns#cinematics#dreadnought#real time uk
VFX Breakdown – “Life” by Outpost VFX

May 22, 2017, 08:12 AM

http://theangryvideoguy.com/index.php/2017/05/22/v...

Outpost VFX is a house based out of Bournemouth UK with a portfolio of film work including Life, Jason Bourne, and Nocturnal Animals. The company completed work for Daniel Espinosa’s film Life. They were one of several vendors on the project including DNeg and ILM.

#life#vfx breakdown#vfx breakdowns#outpost vfx
‘Alien: Covenant’ VFX Team Hatches New Neomorp

May 21, 2017, 02:23 PM

http://www.hollywoodreporter.com/behind-screen/ali...

As Ridley Scott’s Alien: Covenant from Fox debuted to $36 million at the North American box office, the film’s visual effects supervisor Charley Henley of lead VFX house MPC says his first meeting with the director was "fairly overwhelming, he has a lot of art and you could see the scale of the film.

RTS Futures - VFX & Animation: Meet the Experts

May 21, 2017, 02:23 PM

http://www.skwigly.co.uk/events/event/vfx-animatio...

Dive into the world of VFX and animation as we take you into the minds of our experienced panellists, including Alex Donne-Johnson, Creative Director at motion design studio Dazzle Ship, responsible for creating video for branding, broadcast, online and installations and Pete Allinson, Head of Design at multi-award winning broadcaster UKTV, the home of TV channels such as Dave and GOLD.

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