It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
May 26, 2014, 09:29 AM
http://www.3dvf.com/actualite-9721-radius-effector...
Eloi Andaluz launches version 2 of Effector Radius , a set of tools that allow for 3ds Max to animate thousands of objects without having to create animation key. This new version offers 3 modes, 6 effectors, 3 falloff of predefined curves or support Bullet Physics.
May 23, 2014, 03:44 AM
http://cgi.tutsplus.com/tutorials/extreme-eye-clos...
In the second part, we'll focus on animating the camera and the 3D shape itself as well as different parts and elements of the depth and color maps. We'll create the sclera with its own depth, color and animated reflection map. And finally add the stars background and DOF.
May 20, 2014, 06:56 PM
http://www.animationmagazine.net/features/dreamwor...
DreamWorks Animation has flipped the release dates for two of its upcoming features, with The Penguins of Madagascar now due out Nov. 26, 2014, and Home pushed back to March 27, 2015.
May 17, 2014, 05:57 PM
http://www.deadline.com/2014/05/jeffrey-katzenberg...
Rounding out a successful Cannes launch of How To Train Your Dragon 2, DreamWorks Animation‘s Jeffrey Katzenberg this Cannes2014_badgemorning became a Commander of the Order Of Arts And Letters in a Palais ceremony presided over by French Culture Minister Aurelie Filippetti. Cannes Film Festival programming wizard Thierry Fremaux also attended the ceremony and joined KatzenbergOrderin photos with the pair afterwards.
May 16, 2014, 01:50 PM
http://www.cgmeetup.net/home/zbrush-basics-tutoria...
Zbrush Basics Tutorial by Ben Douglas, Zbrush Basics Tutorial, Absolute Basics of ZBrush 4R6, Absolute Basics of ZBrush, Pixologic Zbrush for beginners, Zbrush for beginners, Intro to Zbrush Sculpting, Intro to Zbrush, Intro to Sculpting, Intro to Pixologic Zbrush, Pixologic Zbrush Basics, How to Get Started in Zbrush, How to Get Started in Zbrush Sculpting, Sculpting Workflows in Zbrush, Digital Sculpting with Zbrush, Pixologic Zbrush for Beginners, Getting Started with Zbrush, Getting Started ...
May 16, 2014, 09:56 AM
http://therenderblog.com/5-useful-maya-tips/
In this post I am going to share 5 useful maya tips that will help you to get around problems in maya faster. From very simple maya python commands and use of expressions, there’s something for all maya users.
May 16, 2014, 09:55 AM
http://www.artofvfx.com/?p=7928
New breakdown about THE AMAZING SPIDER-MAN 2 by Sony Pictures Imageworks dedicated this time about the animation challenges...
May 13, 2014, 04:49 AM
http://animationguildblog.blogspot.ca/2014/05/decl...
... Frozen is on track to be the fifth highest grossing movie of all time, and is already Disney's (DIS, Fortune 500) biggest selling digital and Blu-ray release.
May 13, 2014, 04:49 AM
http://animationguildblog.blogspot.ca/2014/05/the-...
... “The work has really increased on the television side. ... There’s more storyboard work and design work, and it’s all driven by animation’s profitability. Animated television shows have been a great cash cow and profit stream for the conglomerates. They can make them at a competitive price, and they have a long shelf life.”...
May 13, 2014, 04:49 AM
http://cgi.tutsplus.com/tutorials/build-a-modular-...
In this part, you'll begin building the rig and learn how to place joints, paint weights, add control curves and make connections. You also head back to ZBrush to polypaint using photo reference and learn how to bake polypaint data to UVs using xNormal.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.