It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
November 7, 2014, 05:38 AM
http://blogs.adobe.com/richardcurtis/?p=3765
This post is all about how to create a 3D object from shapes inside PhotoshopCC. Then look at texturing the object and creating some bump maps to give it a realistic effect. First thing to do is create a new canvas and place a shape on it. Below a polygon has been used and will be used for a simple bird house for a bird table (the polygon tool is available under the shapes tool bar (marked in red)). Before the Polygon is drawn a black fill and a white stroke (3pt) (marked yellow ab...
November 7, 2014, 05:38 AM
http://www.3dvf.com/actualite-11178-3ds-max-quelle...
First Published October 31, 2014. Autodesk video returns on developments since 2010 of 3ds Max. - modeling...
November 6, 2014, 07:33 PM
http://thedissolve.com/news/3879-pixar-decides-the...
Few film series progressed as wonderfully as the Toy Story movies. What began as a whimsical film about sentient toys and their roles in children’s lives—and, of course, as a showcase for the then-new form of computer animation—deepened with each entry.
November 6, 2014, 06:00 AM
http://feedproxy.google.com/~r/ItsAliveInTheLab/~3...
Project Arro was our technology preview designed to enable Autodesk Simulation Mechanical, Autodesk Simulation CFD, and Autodesk Simulation Moldflow users to rapidly simplify and prepare CAD for simulation. Project Arro reads in native CAD geometry and neutral files, allowed users... (...)
November 6, 2014, 05:52 AM
http://www.rotoscopers.com/2014/11/05/what-the-suc...
It’s no secret that folks are…well, a little miffed these days when it comes to animation and its recent drought of diversity in terms of lead characters. Just do a quick search on Tumblr of your recent favorite animated flick and sure enough, you will find folks complaining about the smaller presence of people of color in animated films.
November 6, 2014, 05:51 AM
http://www.animationmagazine.net/events/deep-panel...
It was just two days, but the third annual World Animation and VFX Summit seemed to jam several lifetimes worth of experience in for the attendees.
November 6, 2014, 05:50 AM
http://www.skwigly.co.uk/10-animated-shorts-make-o...
The most watched, debated and analysed awards ceremony is heading back for another year of drama, trivia and red carpet dresses. Alongside this glittery explosion of celebs and movie stars the Academy Awards also honours animation and today have announced 10 shorts that could be nominated for an Academy Award.
November 4, 2014, 10:41 AM
http://www.creativitypost.com/psychology/the_creat...
In his 2004 book “Creativity is Forever“, Gary Davis reviewed the creativity literature from 1961 to 2003 and identified 22 reoccurring personality traits of creative people. This included 16 “positive” traits (e.g., independent, risk-taking, high energy, curiosity, humor, artistic, emotional) and 6 “negative” traits (e.g., impulsive, hyperactive, argumentative). In her own review of the creativity literature, Bonnie Cramond found that many of these same traits overlap to a substanti...
November 4, 2014, 10:39 AM
http://filmmakermagazine.com/88203-mocha-4-the-pla...
Imagineer Systems has updated Mocha, their popular planar tracking tool. Mocha, which comes in multiple versions, makes it possible to track parts of a scene and then use that information to composite graphics and perform other manipulations to your image. In its Pro version, it’s capable of much more.
November 4, 2014, 10:38 AM
http://www.creativebloq.com/cinema-4d/core-skills-...
There was a time, not all that long ago, when it was easy to distinguish between work created in-camera and work that was computer-generated. There were a number of reasons for this, including the fact that technology hadn't quite reached a point that enabled artists to present their visions as they would like, or that possibilities existed but were too time consuming.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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