Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Genesis: from a VFX pipeline to a real time engine workflow

February 11, 2022, 08:40 AM

https://www.provideocoalition.com/genesis-from-a-v...

Telling the story of 4.7 bn years of evolution condensed into 24 h reveal, Genesis is also a radical step for production, from a classic VFX pipeline to a real time engine workflow in the middle of the project. Visitors of the 2022 SXSW XR Experience, to be held in Austin Texas from March 13th [...]Read More... from Genesis: from a VFX pipeline to a real time engine workflow

How Moonfalls VFX used real physics to bring the

February 11, 2022, 08:39 AM

https://www.digitaltrends.com/movies/moonfall-visu...

It’s not every day you get to bring the Earth to the brink of destruction, but that’s exactly what director Roland Emmerich set out to do in his latest film, Moonfall.

Learn How to Create a “Deakinizer” Tilt-Shift Effect in Resolve

February 9, 2022, 09:04 AM

https://www.premiumbeat.com/blog/tilt-shift-effect...

If you want to age your footage and immerse your audience in an older world, check out this Deakins-esque tilt-shift technique.

Cinesite breaks down its Witcher Basilisks

February 8, 2022, 08:38 AM

https://beforesandafters.com/2022/02/08/cinesite-b...

See the VFX studio's VFX reel for the creatures.

The Kings Man Chris Lawrence VFX Supervisor C

February 8, 2022, 08:37 AM

https://www.artofvfx.com/the-kings-man-chris-lawre...

Last year, Chris Lawrence explained the visual effects work on The Midnight Sky. Now he’s back to tell us about Framestore‘s work on the Kingsman prequel.

Inside the VFX of the freeway battle in No Way

February 7, 2022, 08:58 AM

https://beforesandafters.com/2022/02/07/inside-the...

For scenes of Spider-Man facing off against Doc Ock on a freeway overpass early on in Spider-Man: No Way Home, production shot plates on an Atlanta backlot. Digital Domain then took those as a starting point, building out a huge environment, added CG vehicles and sometimes CG characters, and generally crafting an additional sense of destruction and mayhem.

Creating futuristic UIs, HUDs, and languages for Netflix’s “The Mitchells vs. The Machines” with Adobe Creative Cloud

February 5, 2022, 08:44 AM

https://www.provideocoalition.com/creating-futuris...

From Iron Man’s futuristic HUD to holographic maps in a galaxy far, far away, Jayse Hansen is the designer behind some of the most recognizable displays and interfaces in films today. Created with Adobe Creative Cloud apps, his iconic interfaces combine realism with futuristic flare. Hansen is best known for his work on live-action blockbusters, [...]Read More... from Creating futuristic UIs, HUDs, and languages for Netflix’s “The Mitchells vs. The Machines” with Adobe Creative Cloud

1 6 7 8 9 10 364

© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.