It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
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If you want to age your footage and immerse your audience in an older world, check out this Deakins-esque tilt-shift technique.
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See the VFX studio's VFX reel for the creatures.
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Watch this new VFX breakdown video.
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Last year, Chris Lawrence explained the visual effects work on The Midnight Sky. Now he’s back to tell us about Framestore‘s work on the Kingsman prequel.
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For scenes of Spider-Man facing off against Doc Ock on a freeway overpass early on in Spider-Man: No Way Home, production shot plates on an Atlanta backlot. Digital Domain then took those as a starting point, building out a huge environment, added CG vehicles and sometimes CG characters, and generally crafting an additional sense of destruction and mayhem.
February 5, 2022, 08:44 AM
https://www.provideocoalition.com/creating-futuris...
From Iron Man’s futuristic HUD to holographic maps in a galaxy far, far away, Jayse Hansen is the designer behind some of the most recognizable displays and interfaces in films today. Created with Adobe Creative Cloud apps, his iconic interfaces combine realism with futuristic flare. Hansen is best known for his work on live-action blockbusters, [...]Read More... from Creating futuristic UIs, HUDs, and languages for Netflix’s “The Mitchells vs. The Machines” with Adobe Creative Cloud
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Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
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