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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

New Company Name + New 360 / VR Focus With Marcelo

October 25, 2016, 05:53 AM

https://www.studio360vr.com/new-company-name-new-3...

In this episode of the Studio 360 VR Podcast, Marcelo Lewin announces the new podcast name, the new company name and the new focus of the company and podcast on VR, AR and 360-degree videos.

Innovation Is No Joking Matter

October 24, 2016, 04:26 AM

http://feedproxy.google.com/~r/ItsAliveInTheLab/~3...

My colleague, Bill O'Connor, and I work on Autodesk innovation efforts. For example, we are part of a team that created our innovation.autodesk.com site: Check out the Autodesk site. The other day, Bill shared this article from 2004 (when 3-bladed... (...)

Augmented Reality Is Already Huge

October 18, 2016, 05:40 AM

https://www.studio360vr.com/augmented-reality-is-a...

In this article, Philip Hodgetts makes a case that augmented reality is not only here, but it's here in a big way. He also compares and contrasts the differences between augmented reality and virtual reality.

VR Hits the Big Leagues with Sony PlayStation VR L

October 13, 2016, 12:30 PM

http://www.studiodaily.com/2016/10/vr-hits-the-big...

Forget about Oculus Rift and put the HTC Vive aside. It's time for high-end VR to make it into the mainstream with today's launch of the Sony PlayStation VR headset. It's not that the Oculus and Vive are bad technology. … more » The post VR Hits the Big Leagues with Sony PlayStation VR Launch appeared first on Studio Daily.

Euronews Selects Dalet to Power Multilingual News

October 13, 2016, 12:30 PM

https://news.creativecow.net/story/882989

(Paris, France--October 13, 2016) Dalet Digital Media Systems, a leading provider of software-based solutions for media organizations, today announced that Euronews has signed a contract for a Dalet news solution to facilitate production and playout of its linear and non-linear products. Operating as one channel that broadcasts in 13 languages, Euronews will use Dalet to meet the needs of the Euronews' group development. The sizeable installation will support 200 simultaneous users and feature a...

The Foundry Releases MODO 10.2

October 13, 2016, 09:20 AM

http://magazine.artstation.com/2016/10/foundry-rel...

MODO 10.2 is here! The Foundry’s final release in the 10 Series launches today with a revamped MeshFusion, automatic retopology, deformer caching, and big enhancements to procedural modeling. Now, the world’s most intuitive 3D modeling and animation program has even more to offer the games, VR, and product design markets.

New RealFlow, Cinema 4D and its Daemons

October 8, 2016, 12:44 PM

http://www.cgmeetup.net/home/new-realflow-cinema-4...

We get creative and abstract with RealFlow‘s new Cinema 4D plugin and use some of it‘s “Daemons”. It‘s the perfect way to mistreat and distress your beautiful water creations!

AE CC (2015.3) review: This one’s all about perf

October 7, 2016, 09:12 AM

http://www.macworld.com/article/3127776/videos/ado...

This year’s update offers little in terms of new features for the visual effects app, you’ll feel the changes every time you use it.

360-Degree Video Editing 1-On-1 Custom Live Traini

October 5, 2016, 05:15 PM

https://www.digimediapros.com/360-degree-video-edi...

EON Sports engaged Digimedia Pros to help them train their clients on 360-degree video editing techniques. We set up a one on one live training sessions (1 hour long) where we tailor for each of their clients specific training material on editing 360-degree videos.

Interview With Brian Raush: Motion Capture For Fil

October 4, 2016, 07:01 PM

https://www.digimediapros.com/interview-with-brian...

Motion Capture, or mocap as it is known in the filmmaking industry, is the technique of digitizing the movement of people, animals or objects. In this episode of the Digimedia Pros Podcast, Marcelo Lewins speaks with Brian Raush, from House Of Moves, all about motion capture. Learn what motion capture is, what you need to know to become a mocap artist, how mocap is used in indie filmmaking, plus much more.

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