It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
July 28, 2016, 05:54 AM
http://www.studiodaily.com/2016/07/supergirl-vfx-b...
If you want to believe a woman can fly, maybe don't watch this excellent visual breakdown of the massive effort that Encore VFX, under VFX supervisor Armen Kevorkian, put into a dramatic mid-air rescue sequence from Supergirl. The post Supergirl VFX Breakdown appeared first on Studio Daily.
July 28, 2016, 05:53 AM
http://www.postmagazine.com/Post-Blog/2016/July/SI...
ANAHEIM, CA - Today, the exhibit floor opened. It was smaller than last year, but that didn't stop the excitement about VR/AR technology, a big focus of the convention this year. Attendees flocked to the exhibits, seeking out the latest and greatest. After walking by the exhibits I went to two production sessions. I loved both the Marvel Captain America: Civil War session and The Jungle Book session. The Captain America: Civil War session included ...
July 28, 2016, 05:52 AM
http://www.studiodaily.com/2016/07/nozon-and-vray-...
Belgian VFX firm Noxon said at SIGGRAPH that its Presenz system for creating 360-degree "volumetric movies" that offer six degrees of parallax — the company calls it "six degrees of freedom" — for a more immersive viewing experience will be integrated in … more » The post Nozon and Vray to Add Parallax to VR Renders appeared first on Studio Daily.
July 27, 2016, 05:32 AM
http://www.studiodaily.com/2016/07/game-of-thrones...
The folks at Stuttgart-based Mackevision have released their latest VFX breakdown, this one showing how environments were massively built up and out for the recently finished season of Game of Thrones. The post Game of Thrones Season 6 VFX Breakdown appeared first on Studio Daily.
July 25, 2016, 12:29 PM
http://www.digimediapros.com/maxon-announces-cinem...
MAXON Cinema 4D is used for 3D graphics, animation, VFX and visualization for TV, film and games. Today, MAXON announced Release 18 of Cinema 4D.
July 25, 2016, 12:29 PM
http://www.digimediapros.com/new-vero-vfx-budgetin...
Thinkbox Software and veteran VFX Producer Joyce Cox developed Vero, a cloud-based application that for VFX budgeting and cost management processes.
July 25, 2016, 05:39 AM
http://if.com.au/2016/07/25/article/Aussie-VFX-hou...
Aussie visual effects and animation company Iloura, part of Deluxe Entertainment Services Group, was behind 500 VFX shots for Paul Feig’s Ghostbusters reboot, including creation of the film’s ghosts.
July 21, 2016, 12:12 PM
http://www.avidblogs.com/motion-tracking-options-b...
The article Motion Tracking Options from Boris FX and Imagineer Systems for Media Composer by Ross Shain appeared first on Avid Blogs - The media industry is changing fast. Get the insight you need to succeed—read Avid Blogs..
July 21, 2016, 12:10 PM
http://www.cartoonbrew.com/events/siggraph-2016-an...
Much of the content presented at SIGGRAPH (the Special Interest Group on GRAPHics and Interactive Techniques conference) can admittedly be beyond most people. That’s because the event, which takes place next week in Anaheim from July 24-28, is a hardcore scholarly one, aimed at pulling together the latest in computer graphics research.
July 21, 2016, 04:51 AM
http://www.3dvf.com/actualite-17340-siggraph-2016-...
Boris Raymond, Gael Guennebaud and Pascal Barla present at SIGGRAPH 2016 publication on striped materials such as metal, plastic or wood: Multi-Scale Rendering of Scratched Materials using a Structured SV-BRDF Model . Specifically, they have a model BRDF (bidirectional reflectance distribution function, a function that describes the interactions between material and light) that varies spatially.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.