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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Dreamworks' new tools for Dragon 2

June 18, 2014, 03:30 AM

http://www.fxguide.com/quicktakes/dreamworks-new-t...

DreamWorks Animation’s newest film How To Train Your Dragon 2 was also the first to use its re-vamped set of animation and lighting toolset – dubbed Apollo. We find out from visual effects supervisor Dave Walvoord how the tools became part of the studio’s pipeline, plus how the team worked with cinematographer Roger Deakins in crafting Dragon 2’s look.

In and Around the Changing Hat

June 18, 2014, 03:27 AM

http://animationguildblog.blogspot.ca/2014/06/in-a...

The House of Mouse appears to be doing well in the toys, clothes and bright shiny baubles department.

How The Mill Made Its Marionettes

June 17, 2014, 04:44 AM

http://www.fxguide.com/quicktakes/how-the-mill-mad...

DirecTV’s new ‘marionette’ spots, aimed at showcasing the company’s wire-free boxes, feature CG animation from The Mill. The VFX studio created characters with puppeteered-like performances based on actual stand-in actors and real marionettes. We talked to some key members of The Mill’s team about the commercials from agency Grey and production company Hungry Man.

Can this free font change the world?

June 16, 2014, 04:39 AM

http://www.creativebloq.com/computer-arts/can-free...

I used to think about sex at work all the time. Now I think about how I can do some good in the world. Why? Because I found love? Or God? Nah - because using sex as a way to create cultural currency is over. Doing good is where it's at. It's relatively easy to identify trends and express a social conscience in marketing campaigns. It's much trickier in design. But there is one weapon we have in our armoury with the power to save the world: the font. Quite apart from the words expressed, any desi...

15 pro character design tips

June 16, 2014, 04:39 AM

http://www.creativebloq.com/3d/15-pro-character-de...

Senior artist at Framestore Dan Mason talks through 2D and 3D techniques to create interesting and emotive character designs.

Toon Boom Releases Harmony Version 11

June 12, 2014, 04:43 AM

http://www.animationmagazine.net/vfx/toon-boom-rel...

Two-time EmmyAward recipient Toon Boom Animation has released version 11 of its Harmony animation software. The new version offers the best of the vector and bitmap worlds in the drawing stage and brings warped drawings to the next level while delivering significant timeline, workflow and user interface enhancements.