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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Lightstorm Entertainment to shoot Avatar sequels w

June 6, 2018, 09:59 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — James Cameron’s Lightstorm Entertainment will use Sony’s new Venice motion picture camera system (sony.com/venice) for principal photography on the upcoming Avatar sequels. The first  Avatar movie, released in 2009 and also shot on Sony professional cameras, shattered box office records with its compelling story, immersive 3D and stunning visuals. These newest entries in the franchise will up the visual ante significantly with enhanced special effects, more elabora...

Chaos Group releases V-Ray 3.7 for Nuke

April 27, 2018, 06:08 AM

http://www.cgchannel.com/2018/04/chaos-group-relea...

Chaos Group has released V-Ray 3.7 for Nuke, the latest version of the renderer for Foundry’s industry-standard compositing package, adding support for progressive rendering and the V-Ray hair shader.

Women in Animation Announces Anti-Harassment Pledg

April 11, 2018, 05:07 PM

https://www.awn.com/news/women-animation-announces...

LOS ANGELES -- Women in Animation has partnered with a group of independent studio owners to craft and agree to an anti-harassment pledge affirming there is no tolerance for harassment in the workplace.

Houdini Foundations : un pdf gratuit pour comprend

April 9, 2018, 04:17 AM

http://www.3dvf.com/actualite-22898-houdini-founda...

On the occasion of the GDC 2018, Side Effects offers a free ebook that will allow you to acquire the basics of the operation of Houdini. Four chapters are included: an overview of the concepts and ideas of the tool, a course on the basics of modeling, animation, simulation and rendering (with a football), the use of assets procedurals under Unreal Engine 4 and finally the generation of land.

Update: 3D-IO Flatiron 2.33

March 28, 2018, 09:05 AM

https://www.toolfarm.com/blog/entry/update_3d_io_f...

Flatiron 2.33 has been updated for full compatibility with 3dsMax 2019. Plus, they’ve added some improvements and fixes.

Feature list for 3ds Max 2019 goes live

March 19, 2018, 05:08 AM

http://www.cgchannel.com/2018/03/autodesk-unveils-...

Autodesk has unveiled 3ds Max 2019, the next update to its 3D modelling and animation software, adding a new procedural Advanced Wood map and a Shape Booleans system for combining spline shapes.

Another Script to Keep Your Node Editor Tidy

October 12, 2017, 12:10 PM

http://lesterbanks.com/2017/10/another-script-keep...

Maya nodeEditorAlign Script offers a Tiny Panel That Lets You Keep the Node Editor Tidy By Easily Aligning Nodes Graphing nodes in Maya’s node editor can leave users with little control for organization. Other than The Post Another Script to Keep Your Node Editor Tidy originally appeared and published on %%BLOGLINK%,by lesterbanks

MAXON Releases Cineware Plugin for Illustrator

October 10, 2017, 04:04 PM

http://www.animationmagazine.net/vfx/maxon-release...

MAXON, the developer of 3D modeling, animation and rendering solution Cinema 4D, has released Cineware for Illustrator. This new plugin allows artists and designers to add and edit 3D objects directly within Adobe Illustrator CC, the industry-standard vector graphics application included in the Adobe Creative Cloud.

AlphaDogs completes Star Wars-themed fan movie

September 28, 2017, 02:05 PM

http://www.postmagazine.com/Press-Center/Daily-New...

BURBANK, CA — AlphaDogs (www.alphadogs.tv) recently completed work on a new Star Wars fan movie, titled Hearts of Kyber. Directed by Chet Abbott, the story follows three young padawans who seek to find kyber crystals in a remote cave. Highly trained in light saber combat, they encounter their missing Jedi master during their quest.

Character Animator CC is No Longer in Beta!

September 13, 2017, 11:40 AM

http://blogs.adobe.com/creativecloud/character-ani...

I’m excited to announce that Character Animator CC is graduating from beta to being a full-fledged CC app. Character Animator has grown up fast, and the upcoming release is full of incredible new features that make bringing your characters to life faster, easier and more fun. Feature highlights New Triggers panel Show, hide, swap, or cycle through puppet layers with your keyboard or MIDI device. The new Triggers panel gives you a central place to manage all your puppet’s triggers. T...

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