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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Pixar Creates Experimental Shorts Division

May 31, 2017, 04:12 AM

http://www.pixarpost.com/2017/05/pixar-creates-exp...

Did you know that SIGGRAPH is where Pixar premiered their first short film? Back in 1984, the release of Andre and Wally B astounded the crowd with computer graphics, lighting rigs and the use of digital squash and stretch — all set forth by director Alvy Ray Smith, John Lasseter (animator) and Bill Reeves (technical lead), to name a few. With the annual SIGGRAPH conference set as the mecca of everything groundbreaking in the computer graphics and interactive techniques world, it's no wonder t...

Foundry releases Mari 3.3

May 26, 2017, 09:39 AM

http://www.cgchannel.com/2017/05/foundry-releases-...

Foundry has released Mari 3.3, the latest version of its 3D painting software. The update adds new options for editing paint that has already been committed to a model, and speeds up color space transformations.

Adobe releases Character Animator CC Beta 2

April 20, 2017, 06:10 AM

http://www.cgchannel.com/2017/04/adobe-releases-ch...

Adobe has released a new update to Character Animator, its work-in-progress 2D animation software, adding a new toolset for creating walk cycles, and a viseme editor for adjusting lip synching.

SIGGRAPH Dedicates 2017 Art Gallery to Latin Ameri

April 19, 2017, 04:52 PM

http://www.awn.com/news/siggraph-dedicates-2017-ar...

Computer graphics conference and exhibition to feature a special art gallery dedicated to the works of contemporary Latin American artists, including Marcela Armas and Arcángelo Constantini, Rodolfo Peraza of Fanguito Studio and Gilberto Esparza.

CG Super Brian Burke Joins JAMM

March 25, 2017, 05:35 AM

http://www.animationmagazine.net/people/cg-super-b...

Visual effects creative studio JAMM has added CG Supervisor Brian Burke to its Santa Monica studio roster. “I worked with Brian for many years before opening JAMM.

3ds Max 2018 will include Arnold, not Mental Ray

March 24, 2017, 05:05 AM

http://www.cgchannel.com/2017/03/autodesk-to-switc...

Autodesk will no longer provide the Mental Ray or Iray renderers free of charge with 3ds Max when 3ds Max 2018 ships on 12 April, the company has announced.

Flowbox releases Flowbox 1.3

March 17, 2017, 01:56 PM

http://www.cgchannel.com/2017/03/flowbox-releases-...

Flowbox has released Flowbox 1.3, a sizeable update to its promising new rotoscoping software, adding stablisation for roto shapes, new shape tracking options and the option to export shapes to Nuke.

Maya Brings Live Link to After Effects and New MAS

February 28, 2017, 12:18 PM

http://lesterbanks.com/2017/02/maya-brings-live-li...

Autodesk has released May 2017 Update 3, that includes some significant new features and tweaks. Ranging from a brand new UV editor to Viewport 2 additions and changes, to new deformers and workflow enhancements right The Post Maya Brings Live Link to After Effects and New MASH Nodes originally appeared and published on %%BLOGLINK%,by lesterbanks

Carl Bass steps down as CEO of Autodesk

February 8, 2017, 07:13 AM

http://www.cgchannel.com/2017/02/carl-bass-steps-d...

Autodesk CEO Carl Bass has stepped down. An interim team led by chief product officer Amar Hanspal and chief marketing officer Andrew Anagnost will take over while the firm begins a search for a new CEO.

Alexandra Institute releases Elementacular 1.5

December 19, 2016, 06:37 AM

http://www.cgchannel.com/2016/12/alexandra-institu...

Denmark’s Alexandra Institute has released Elementacular 1.5, the latest version of its Maya plugin for modelling and rendering clouds interactively, adding OpenVDB export and support for AMD GPUs.

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