It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
June 24, 2015, 05:06 AM
http://www.cgchannel.com/2015/06/alphavfx-releases...
US developer AlphaVFX has released BulletFX, a new “highly customised and optimised” GPU-accelerated implementation of the open-source Bullet physics library for 3ds Max.
June 17, 2015, 01:53 PM
http://www.awn.com/news/eric-goldberg-joins-usc-sc...
LOS ANGELES, CA -- Veteran animator Eric Goldberg has joined the USC School of Cinematic Arts’ John C. Hench Division of Animation and Digital Arts. Goldberg will teach classes on the fundamentals of character animation beginning in the fall of 2015.
June 17, 2015, 01:53 PM
http://www.awn.com/news/mifa-2015-buzz-wednesday-j...
Further fortifying its footprint within France and abroad, French animation studio Mikros plans to hire 400 animators for its Paris, Belgium and Montreal studios.
June 11, 2015, 04:50 AM
http://www.cgchannel.com/2015/06/unity-technologie...
Cloudhead Games‘ upcoming Unity-based adventure The Gallery. Unity 5.1 adds a new optimised rendering pipeline for VR and AR devices. Oculus Rift is supported natively, with native support for other platforms to come.
June 10, 2015, 04:14 PM
http://www.awn.com/news/adobe-boosts-3d-content-cr...
Adobe plans to integrate Mixamo’s technology into Photoshop so designers can more easily create, customize, manipulate, rig and animate 3D objects.
June 9, 2015, 12:25 PM
http://www.postmagazine.com/Press-Center/Daily-New...
NEW YORK — If you are new to Maxon’s Cinema 4D and want to get up to speed quickly, you might want to check out the new book from Focal Press (www.focalpress.com) and author Kent McQuilkin titled “Cinema 4D Apprentice.” Readers can learn the software along with real-world skills that will help them succeed as a motion graphics artist.
June 4, 2015, 04:51 AM
https://news.creativecow.net/story/879031
When Carbon 3D announced its groundbreaking 3D printing process, CLIP, at a Vancouver TED talk, Fusion CIS partnered with Cinco Design to create an artistic depiction of how the printer works using RealFlow and other software.
June 4, 2015, 04:51 AM
http://www.3dvf.com/actualite-13425-the-foundry-pr...
The Foundry presents video NPR Kit 2 for Modo . Compatible with versions 801 and 901, it brings possibilities in terms of non-photorealistic rendering: Toon Shading, Stippling, Halftones, Edge Rendering , etc.
May 29, 2015, 09:47 AM
http://www.awn.com/news/modo-901-now-shipping
San Francisco, CA -- Game developers, product designers, visual effects artists and media communication professionals can take on more challenging projects than ever before—both in size and scope—with MODO 901, the latest version of The Foundry’s 3D content creation solution. MODO 901 delivers innovative new features, accelerated performance and powerful enhancements to the core MODO toolset that let artists and designers working independently or as part of a team create high-quality, beau...
May 15, 2015, 02:11 PM
http://www.studiodaily.com/2015/05/pipelinefx-rele...
Los Angeles, CA (May 12, 2015) – Today PipelineFX, creator of the leading render farm management software for visual effects, announced the release of Qube! 6.7, delivering more speed, stability and variable control options for professional VFX and design studios. “Needing extra rendering … more » The post PipelineFX Releases Qube! 6.7 appeared first on Studio Daily.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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