It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
May 15, 2015, 10:45 AM
http://www.cgchannel.com/2015/05/the-foundry-relea...
Katana 2 in action. New features in The Foundry’s newly updated relighting and look dev tool include Op, a new public C++ API for custom tool development, and support for scripting in Lua as well as Python.
May 15, 2015, 03:43 AM
http://www.3dvf.com/actualite-13235-the-foundry-an...
The Foundry vient tout juste d'annoncer le lancement d'une nouvelle version majeure de son logiciel dédié au Look development. Katana 2 propose ainsi un tout nouveau noyau, d'une nouvelle interace utilisateur 'reponsive' et il s'accompagne d'une API bien plus ouverte que son prédécesseur.
May 5, 2015, 05:32 PM
http://www.awn.com/news/disney-reports-q2-revenues...
Fuelled by the company’s parks and resorts, Disney beats analysts’ predictions, pushing the company’s shares to new highs of more than $113.
April 28, 2015, 08:35 PM
http://www.studiodaily.com/2015/04/toon-boom-anima...
Montreal, Canada – April 27, 2015 – Toon Boom Animation announced today the appointment of Michel Besner as President, effective immediately. Besner, who previously worked at Meltwater, brings over 20 years of entrepreneurial and executive experience to Toon Boom – … more » The post Toon Boom Animation Names Michel Besner as President appeared first on Studio Daily.
April 16, 2015, 08:44 PM
http://www.cartoonbrew.com/business/jeffrey-katzen...
The 500-plus employees who were laid off at DreamWorks Animation aren’t the only ones struggling now. According to an SEC filing made yesterday, the studio’s poor financial performance has affected founder and CEO Jeffrey Katzenberg, whose annual compensation plummeted over $7 million in 2014.
April 16, 2015, 08:37 PM
http://www.btlnews.com/crafts/post-production/cine...
Cospective announced a new integration between cineSync and Shotgun at NAB 2015. The new integration now comes bundled with cineSync Pro, replacing a previously separate integration package.
April 15, 2015, 06:12 PM
http://lesterbanks.com/2015/04/multi-script-editor...
Multi Script Editor offers an open source, cross platform editor for Houdini, Nuke & Maya
April 15, 2015, 06:10 PM
http://variety.com/2015/film/news/jeffrey-katzenbe...
DreamWorks Animation chief executive officer Jeffrey Katzenberg took a more than $7 million pay hit in 2014 — his annual compensation reduced about 53% from $13.5 million to $6.4 million — as a result of toon makers’ poor performance over the year, an official filing shows.
April 14, 2015, 06:12 PM
http://postperspective.com/autodesk-upgrades-enter...
Autodesk has released updated versions of its Maya and 3ds Max 3D animation software tools. Maya 2016 includes improved animation performance with a parallel evaluation system that takes advantage of the CPU and GPU to increase the speed of both playback and character rig manipulation. The look and feel of the tool has been updated, and Maya 2016 includes new capabilities in the Bifrost procedural effects platform that enable realistic liquid simulations. The latest version of 3ds Max incl...
April 13, 2015, 06:06 PM
http://www.studiodaily.com/2015/04/toon-boom-rebra...
Toon Boom is consolidating its portfolio of animation software into just two products — Harmony and Storyboard Pro. In addition, an optional subscription model is being introduced for both products. Harmony is being broken down into three different editions aimed … more » The post Toon Boom Releases Harmony 12 appeared first on Studio Daily.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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