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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Autodesk intros 2016 Flame, Maya 3DS Max

April 13, 2015, 06:21 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LAS VEGAS — At NAB 2015, Autodesk announced that it will begin shipping the “2016” versions of Flame, Maya and 3DS Max on April 16th. The company’s 2015 NAB theme is “Artists Connected,” with a focus on how people will be making movies in the future, thanks in part to IT trends taking place that are enabling connection and collaboration among content creators.

The Foundry prepares a minor update for Nuke Studi

April 10, 2015, 03:48 AM

http://www.3dvf.com/actualite-12838-the-foundry-pr...

On the occasion of the exhibition NAB , which takes place next week in Las Vegas, The Foundry has announced a small update to the last sound Nuke Studio will be launched for the occasion, one year exactly after his release.

Judge Dismisses Class-Action Suit Against Animatio

April 7, 2015, 03:41 AM

http://www.animationmagazine.net/features/judge-di...

A federal class-action lawsuit alleging top animation studios conspired to suppress wages has been dismissed.

Rendering Systems releases ShaderMap 3

April 7, 2015, 03:40 AM

http://www.cgchannel.com/2015/04/rendering-systems...

Rendering Systems has released ShaderMap 3, the latest version of its texture-creation software, adding support for 32-bit workflow, new tools for baking maps from 3D models, and new image-processing filters.

Pixar Releases Free Non-Commercial RenderMan

March 24, 2015, 05:41 AM

http://www.cgmeetup.net/home/pixar-releases-free-n...

RenderMan is now free for all non-commercial purposes, including evaluations, education, research, and personal projects. The non-commercial version of RenderMan is fully functional without watermark or limitation. For further details please refer to Pixar’s Non-Commercial RenderMan FAQ.

DreamWorks Animation CFO Touts Chinese Joint Ventu

March 4, 2015, 07:50 PM

http://www.hollywoodreporter.com/news/dreamworks-a...

DreamWorks Animation CFO Fazal Merchant on Wednesday raved about the beleaguered studio's opportunity in China, beginning with Kung Fu Panda 3, the first production from Oriental DreamWorks, its joint venture with several Chinese firms.

iPi Motion Capture V. 3.0 Now Supports 16 USB Came

March 4, 2015, 01:19 PM

http://www.studiodaily.com/2015/03/ipi-motion-capt...

Affordable, markerless mocap technology just got a little more interesting. Moscow-based iPi Soft has released an updated version of its mocap software aimed at television, film and gaming animators and VFX artists that now supports up to 16 USB cameras, … more » The post iPi Motion Capture V. 3.0 Now Supports 16 USB Cameras, 4 Kinect 2 Sensors appeared first on Studio Daily.

Katzenberg’s Rebound Plan for DreamWorks Animati

March 4, 2015, 01:18 PM

http://variety.com/2015/film/news/jeffrey-katzenbe...

Jeffrey Katzenberg diverted his attention from his core business of making family films, and it contributed to DreamWorks Animation racking up a whopping $300 million in losses last year — nearly half of what it generated in overall sales.

Autodesk Announces Maya LT 2016

March 3, 2015, 01:46 PM

http://lesterbanks.com/2015/03/autodesk-announces-...

Maya LT 2016 features new Mudbox like sculpting tools, and more interactive UV tools, some modeling improvements, and spline IK and cluster deformers.

Viacom Sues

March 3, 2015, 05:34 AM

http://animationguildblog.blogspot.ca/2015/03/viac...

The company files against an internet interloper.

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