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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Chaos ships V-Ray 5 for Unreal

August 13, 2021, 09:08 AM

http://www.cgchannel.com/2021/08/chaos-releases-v-...

Chaos has released V-Ray 5 for Unreal, the latest version of its production rendering plugin for importing V-Ray scenes into Unreal Engine.

SIGGRAPH 2021: Nvidia Updates RTX Cards and Omniverse

August 12, 2021, 08:50 AM

https://postperspective.com/siggraph-2021-nvidia-u...

By Mike McCarthy SIGGRAPH 2021 is entirely online this year, and having attended in person in the past, this seems like one of the hardest experiences to translate into an online virtual event. While pretty much everything exhibited at SIGGRAPH is digital, we are limited in our experience of a virtual event by the display we are using at home, Continue reading → August 11, 2021 The post SIGGRAPH 2021: Nvidia Updates RTX Cards and Omniverse appeared first on postPerspective.

Autodesk Launches Bifrost Update

August 12, 2021, 08:37 AM

https://www.awn.com/news/autodesk-launches-bifrost...

Autodesk has launched a Bifrost update with new features aimed at simplifying the creation and delivery of complex simulations and custom effects via real-time tool feedback, with a host of new enhancements. Users will see new virtual sliders for fluid port changes, unknown nodes to easily fix broken graphs, more expressive simulation graphs, and terminals – now out of beta.

Adobe backs Blender Development Fund

July 23, 2021, 08:40 AM

http://www.cgchannel.com/2021/07/adobe-backs-blend...

Adobe has become the latest tech firm to back open-source 3D tool Blender, joining AMD, Epic Games, Nvidia and Unity as a patron of the Blender Development Fund.

Nomad Sculpt Gets New Radial Symmetry Feature

July 21, 2021, 09:17 AM

https://lesterbanks.com/2021/07/nomad-sculpt-gets-...

SouthernGFX has a look at working with the new Radial Symmetry functionality in Nomad Sculpt. A new version of Nomad Sculpt sees some new and perhaps well-requested functionality – Radial Symmetry, a crucial function in so many

Rob Petrie joins cloud-based creative studio Preymaker

July 20, 2021, 09:02 AM

https://www.postmagazine.com/Press-Center/Daily-Ne...

NEW YORK CITY — Preymaker (preymaker.com) has signed Rob Petrie to its creative team. The studio uses a custom, cloud-based platform that to create content, working with talent worldwide.

Framestore Montreal Adds VFX Supervisor Damien Stu

July 20, 2021, 08:59 AM

https://www.awn.com/news/framestore-montreal-adds-...

Company continues to expand its teams across creative and production departments to service growing slate of film and TV projects; new hire brings 20+ years of visual effects experience to his new role.

SIGGRAPH 2021 Unveils Second Wave of Featured Spea

July 8, 2021, 09:01 AM

https://www.cgw.com/Press-Center/News/2021/SIGGRAP...

CHICAGO — SIGGRAPH 2021 has announced new wave of production-centric featured speakers participating in the upcoming virtual conference, including Sergio Pablos, Amy Hennig, and Ed Catmull and Pat Hanrahan. Live events during the conference will take place throughout the week of 9–13 August, with on-demand content available from 2 August through 29 October.

Blender 30 release postponed

July 5, 2021, 08:46 AM

http://www.cgchannel.com/2021/07/blender-3-0-relea...

Milestone update to the open-source 3D software now due in 'late October' 2021, and should include new renderer Cycles X.

Autodesk ships Flame 20221

July 2, 2021, 09:03 AM

http://www.cgchannel.com/2021/07/autodesk-ships-fl...

Autodesk has released Flame 2022.1, the next update to its compositing, finishing and effects software, adding new options for camera tracking and for caching motion vectors.

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