It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
August 18, 2014, 09:12 AM
http://deadline.com/2014/08/dreamworks-animation-t...
Fazal Merchant’s naming as CFO follows current CFO Lew Coleman’s move earlier this month to the role of Vice Chairman, where he will focus on global growth initiatives. Merchant will officially start his new position on September 15.
August 14, 2014, 05:41 PM
http://animationguildblog.blogspot.ca/2014/08/401k...
The transition from Mass Mutual to Vanguard is now over, and you can directly manage your account in The Animation Guild 401(k) Plan...
August 14, 2014, 09:31 AM
http://lesterbanks.com/2014/08/autodesk-unveils-ma...
Check out some of the great new features of the Maya 2015 Extension 1 release with new color management workflow and great general workflow additions
August 13, 2014, 01:28 PM
http://www.cgmeetup.net/home/3ds-max-2015-extensio...
With new support for OpenSubdiv—the top-rated feature request on User. Artists can now represent subdivision surfaces in 3ds Max using the OpenSubdiv libraries open-sourced by Pixar. The libraries incorporate technology from Microsoft Research, and are designed to help take advantage of both parallel CPU and GPU architectures, leading to faster in-viewport performance for meshes with high subdivision levels.
August 13, 2014, 04:47 AM
http://news.creativecow.net/story/876691
(Vancouver, SIGGRAPH--August 12, 2014) Autodesk 3ds Max 2015 software helps increase overall productivity for artists and designers working with the high-resolution assets required by today’s demanding entertainment and design visualization projects.
August 13, 2014, 04:41 AM
http://www.studiodaily.com/2014/08/pixar-animation...
EMERYVILLE, CA – (August 11th, 2014) Pixar Animation Studios today announced that Tractor 2.0, its next generation distributed processing software, will be released in the first week of September 2014. Tractor 2.0 significantly expands the successful Tractor 1.x render farm … more »
August 12, 2014, 12:16 PM
http://www.studiodaily.com/2014/08/autodesk-unveil...
Autodesk this morning announced two upgrades to Max and Maya as well as a slate of new features for Shotgun, which the company acquired in June. At a press briefing, Shotgun Software co-founder and CEO Don Parker said he saw … more »
August 12, 2014, 09:17 AM
http://www.3dvf.com/actualite-10418-siggraph-2014-...
Fabric Software, publisher of Fabric Engine , announces a major turnaround in the licensing of the software with Fabric50. fifty floating free and perpetual licenses for any studio...
August 8, 2014, 10:25 AM
http://www.postmagazine.com/Press-Center/Daily-New...
TORONTO — Side Effects Software (www.sidefx.com) is at SIGGRAPH with Houdini Indie, which makes all of Houdini’s animation and VFX tools available under a limited commercial license to independent animators and game makers. Priced at $199, Houdini Indie is designed to allow animators to design, experiment and create.
August 7, 2014, 06:23 AM
http://animationguildblog.blogspot.com/2014/08/lay...
A Disney Toons Studio employee told me today that there's a new round of layoffs at the Mouse's direct-to-video division in Glendale...
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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