It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
June 25, 2014, 08:47 PM
http://www.btlnews.com/crafts/post-production/auto...
Autodesk has signed an agreement to acquire Shotgun Software – a developer of cloud-based production tracking, review and asset management software for the film, television and games industries.
June 25, 2014, 08:43 PM
http://postperspective.com/autodesk-acquire-shotgu...
Autodesk has signed a definitive agreement to acquire Shotgun Software, a developer of scalable, cloud-based production tracking, review and asset management software for the film, television and games industries. This transaction is expected to close during Autodesk’s fiscal quarter ending July 31, 2014, and have no impact on Autodesk’s guidance issued on May 15, 2014. […]The post Autodesk to acquire Shotgun Software appeared first on postPerspective - Randi Altman's postPerspective.
June 24, 2014, 12:09 AM
http://soundandpicture.com/2014/06/animationvfx-st...
New York, NY – The animation/visual FX company Brigade put its unique skills to work for the New Mexico Department of Transportation (NMDOT), helping complete an uncommonly eye-catching :30 PSA entitled “Physics Professor.” Using their fast-moving methods for creative collaboration, Brigade assembled an elite team of artists that completed the visually arresting animation, compositing and particle effects from concept to final in under two weeks.
June 18, 2014, 09:41 AM
http://motionworks.net/transform-1-2-announced/
Greyscale Gorilla will release a new update to Transform tomorrow. Transform makes building and destroying layers in Cinema 4D easy. Version 1.2 includes new Poly modes and text effects to help make complex animations easy. Learn More.
June 11, 2014, 09:50 AM
http://www.firstshowing.net/2014/pixar-veteran-is-...
Sadly, due to the delay of The Good Dinosaur, we won't be seeing Pixar Animation's sequel Finding Dory until the summer of 2016.
June 9, 2014, 09:57 AM
http://lesterbanks.com/2014/06/creating-screen-spa...
easily create screen space ambient occlusion between two interacting deep images inside of Nuke Advertise here with BSA The post Creating Nuke Screen Space Ambient Occlusion Between Two Deep Images originated on LESTERBANKS.
June 9, 2014, 09:57 AM
http://www.studiodaily.com/2014/06/autodesk-buys-b...
Autodesk said today that it had acquired Bitsquid, the Swedish creator of the Bitsquid 3D game engine. The acquisition firms up Autodesk's support for game development, setting the stage for the creation of a new Autodesk 3D game engine, but … more »
June 8, 2014, 07:59 AM
http://www.cgwires.com/pixars-renderman-innovation...
Pixar has announced a radical price restructuring of its RenderMan 3D and animation technology. With the upcoming version, the software will be free to non-commercial customers, and will cost $495 for individual licenses.The new version and pricing will go into effect during the time frame of SIGGRAPH 2014, the computer graphics trade show, which will take place in Vancouver from August 10-14.
June 6, 2014, 03:47 AM
http://animationguildblog.blogspot.ca/2014/06/tv-c...
Nickelodeon has announced a 13-episode order of The Loud House, the first series to be greenlit out of its 2013 Animated Shorts Program. Inspired by first-time creator Chris Savino’s (Rocko’s Modern Life, The Powerpuff Girls) chaotic life growing up in a huge household, the series will follow 11-year-old Lincoln as he gives an inside look at what it takes to survive in the bedlam of a large family, especially as the only boy with 10 sisters. The series is based off a short of the same name f...
June 4, 2014, 04:18 PM
http://www.cgchannel.com/2014/06/thinkinetic-ships...
A destruction shot created by Iván de Frías using Thinkinetic’s 3ds Max and Maya plugin Pulldownit to break up the road surface. Version 3 of the software adds a new preview mode and extra shattering controls.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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