It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
April 5, 2014, 11:37 AM
http://www.broadcastbeat.com/index.php/dreamworks-...
London, 26 March 2014 – Leading software developer The Foundry has announced that DreamWorks Animation has adopted the FLIX software solution for use in the pre-production of animated features. DreamWorks Animation, creators of films including Turbo, The Croods, Madagascar, Kung-Fu Panda and Shrek, will be using the solution on new upcoming projects. According to DreamWorks Animation writer, animator and director Jill Culton, “FLIX has […]
March 27, 2014, 07:43 AM
http://www.animationmagazine.net/vfx/dreamworks-ad...
London-based software developer The Foundry has revealed that DreamWorks Animation has incorporated FLIX into its pre-production process. The visual story development tool will be used for upcoming feature and TV projects at the studio.
March 20, 2014, 12:43 PM
http://lesterbanks.com/2014/03/quixel-introduces-q...
If you feel that Quixel has been missing in action lately, it is because they have been. Quixel started with NDO and made a big splash in the texturing world with the release of DDO, and after a flurry of press releases and tutorials with those two products, all went quite.
March 18, 2014, 10:02 PM
http://www.toolfarm.com/blog/entry/pr_autodesk_ann...
Autodesk Inc. (NASDAQ:ADSK) unveiled the 2015 versions of its popular 3D animations tools: Autodesk 3ds Max, Maya, MotionBuilder, Mudbox, Softimage, and the newest addition to the lineup, Maya LT, a 3D animation and modeling tool for professional indie game makers. Autodesk also announced the availability of the 2015 Entertainment Creation Suite for 3D animation and visual effects.
March 18, 2014, 03:23 PM
http://www.electronista.com/articles/14/03/18/soft...
Autodesk has announced a slate of 2015-edition updates to its 3D animation programs, including 3ds Max, Maya, MotionBuilder, Mudbox, and Softimage. Perhaps the greatest focus is on Maya, which has been upgraded with features like the new Bifrost procedural effects system, the XGen arbitrary primitive generator for hair and vegetation, and geodesic voxel binding for character skinning. ShaderFX is a new node-based interface for shader programming, and the software also supports Pixar's OpenSubdiv...
March 18, 2014, 03:23 PM
http://library.creativecow.net/wall_kylee/NAB_2014...
Autodesk's new software empowers 3D artists' creativity by simplifying complex tasks and extending workflow capabilities. Enhancements to the 2015 software include new tools such as Bifrost and ShaderFX, and an updated Maya LT for indie game makers.
March 18, 2014, 03:22 PM
http://www.postmagazine.com/Press-Center/Daily-New...
SAN FRANCISCO — Autodesk (www.autodesk.com) has introduced the 2015 versions of its 3D animation tools — 3DS Max, Maya, MotionBuilder, Mudbox, Softimage — as well as a new addition, Maya LT, which is designed to be a 3D animation and modeling tool for indie game makers.
March 18, 2014, 12:53 PM
http://news.creativecow.net/story/874822
(San Francisco, California--March 18, 2014) Autodesk, Inc. (NASDAQ:ADSK) unveiled the 2015 versions of its popular 3D animations tools: Autodesk 3ds Max, Maya, MotionBuilder, Mudbox, Softimage, and the newest addition to the lineup, Maya LT, a 3D animation and modeling tool for professional indie game makers. Autodesk also announced the availability of the 2015 Entertainment Creation Suite for 3D animation and visual effects.
March 17, 2014, 12:40 PM
http://collider.com/incredbles-3d-ratatouille-3d-p...
Pixar had great success with their 3D re-releases of Toy Story, Toy Story 2, Monsters, Inc., and Finding Nemo, so it’s not much of a surprise that they’re continuing to convert their earlier works. According to Screen Daily, the studio is currently prepping 3D versions of Brad Bird‘s The Incredibles and Ratatouille.
March 17, 2014, 06:30 AM
http://www.motionvfx.com/mblog/pixar_amp_the_found...
Towards the end of July, 2013 we informed about strategic collaboration between The Foundry and Pixar that aimed at bringing RenderMan and KATANA together. Now, both, The Foundry and Pixar, official pages have published info on the release of RenderMan for Katana. In the press release we read...
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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