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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Pixar Releases Next Generation RenderMan 24 with X

July 2, 2021, 09:02 AM

https://www.awn.com/news/pixar-releases-next-gener...

The software’s biggest update ever introduces a new shading system, stylized looks, and XPU, which provides live rendering capabilities for immediate feedback on assets.

Pixar releases RenderMan 24, introduces XPU rendering architecture

July 1, 2021, 11:54 AM

https://www.postmagazine.com/Press-Center/Daily-Ne...

EMERYVILLE, CA — Pixar has released RenderMan Version 24 (http://renderman.pixar.com), which introduces a next-generation rendering architecture for animation and visual effects called RenderMan XPU. The new release brings major advancements to look development and interactivity for feature film VFX and animation.

Adobe Intros Substance 3D Collection

June 30, 2021, 09:07 AM

https://postperspective.com/adobe-intros-substance...

By Brady Betzel  Last week, Adobe held a press event to discuss its goal of bringing 3D creation to the masses thanks to its new Adobe Substance 3D Collection. A couple years ago Adobe acquired Allegorithmic, the makers of Substance, a tool that helps create materials and textures for 3D work. Continue reading → June 28, 2021 The post Adobe Intros Substance 3D Collection appeared first on postPerspective.

RenderMan 24 XPU Lama Blender pour sduire le

June 30, 2021, 09:03 AM

https://www.3dvf.com/renderman-24-xpu-lama-blender...

Pixar today launches version 24 of RenderMan, its rendering solution for animation and visual effects.

Autodesk Releases Major Flame Update

April 15, 2021, 08:16 AM

https://www.awn.com/news/autodesk-releases-major-f...

Autodesk has just unveiled more than 40 user-driven improvements to Flame that simplify the artist’s day-to-day workflow and boost creative collaboration. The update, available now, builds on machine learning (ML) capabilities that address specific tasks in Flame; the release brings ML to Flame’s core toolset in the form of next-gen camera tracking technology. The new camera tracker delivers remarkable automatic camera solves and 3D geometry output in a matter of minutes. Artists also gain a...

#autodesk#flame
Maxon Releases Cinema 4D S24

April 14, 2021, 09:00 AM

https://www.awn.com/news/maxon-releases-cinema-4d-...

Maxon has just announced Cinema 4D Subscription Release 24 (S24). The latest subscription-only release of Maxon’s 3D application allows users to easily browse and obtain models, materials, and other assets, and to intuitively place them within the scene. The release also includes key workflow enhancements and a sneak peek at continued progress on the Scene Nodes and Scene Manager interfaces to the new core. Cinema 4D S24 is immediately available for subscription customers. For perpetual licens...

#cinema 4d#redshift#maxon#s24
Maxon ships Redshift for Mac

April 14, 2021, 08:58 AM

http://www.cgchannel.com/2021/04/maxon-releases-re...

Maxon has officially released Redshift for Mac, the new macOS edition of Redshift, its GPU renderer.

#cinema 4d#redshift#maxon
GREYSCALE­GORILLA PLUGIN COMPATIBILITY WITH CINEMA 4D S24

April 14, 2021, 08:53 AM

https://greyscalegorilla.com/greyscalegorilla-plug...

In case you haven’t heard, Maxon released the latest version of Cinema 4D, S24, earlier this week. If you’ve upgraded, you’re probably anxious to get your Greyscalegorilla Plus Plugins updated so you can get to work!

#plugins#cinema 4d#grey scale gorilla#s24
AMD ships Radeon ProRender 3.1 for Blender and Maya

April 1, 2021, 09:46 AM

http://www.cgchannel.com/2021/04/amd-releases-rade...

AMD has released Radeon ProRender 3.1 for Blender and Radeon ProRender 3.1 for Maya, the latest update to the two editions of its free, physically accurate GPU renderer.

#amd#radeon#blender#maya#prorender
3ds Max 2022 is out: what's new?

March 29, 2021, 08:46 AM

https://www.3dvf.com/3ds-max-2022-est-de-sortie-qu...

Autodesk unveils 3ds Max 2022, a new version of its general-purpose 3D solution.

#autodesk#3ds max
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