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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Pro Media Tools 1.3.5 released- Render Watcher UI

January 22, 2015, 02:52 PM

http://www.digitalrebellion.com/blog/posts/pro_med...

We've just released Pro Media Tools 1.3.5, a minor update to our suite of media management tools for video professionals.In this version we've overhauled Render Watcher's email notifications and particularly the interface for setting them up. The UI is now simpler and some confusing terminology has been changed to be clearer. We've also fixed some bugs with QT Edit's conform function and Video Check's matte detection facility.Pro Media Tools is an essential toolkit for media profession...

Pro Media Tools 1.3.5 released

January 22, 2015, 02:49 PM

http://www.digitalrebellion.com/blog/posts/pro_med...

We've just released Pro Media Tools 1.3.5, a minor update to our suite of media management tools for video professionals.

Sachtler launches Premium Bags range

January 20, 2015, 03:59 PM

https://www.aotg.com/sachtler-launches-premium-bags-range/

Sachtler has announced the launch of its new range of Premium Bags, in line with the phase out of the group's Petrol Bags brand.

#camera accessories#premium camera bags
Sound Devices 970 Earns CAS Nomination

January 20, 2015, 03:22 PM

https://www.aotg.com/sound-devices-970-earns-cas-nomination/

SOUND DEVICES 970 EARNS NOMINATION FOR 51ST ANNUAL CINEMA AUDIO SOCIETY TECHNICAL ACHIEVEMENT AWARD

Kollaborate Transfer 1.2.1 released with Kollabora

January 19, 2015, 05:30 PM

http://www.digitalrebellion.com/blog/posts/kollabo...

Today we're releasing two updates for our Kollaborate helper apps.Kollaborate Plugin Pack 1.0.1 is a group of plugins for Final Cut Pro X and Adobe Premiere Pro for Mac to allow uploading to Kollaborate directly from your timeline.This version has a lot more control when creating shared links for users outside your project and adds options previously only available when creating links directly on the site, including custom passwords, the ability to hide the download button, setting an expir...

DaVinci Resolve Used on "Exodus: Gods and Kings"

January 15, 2015, 11:30 AM

https://www.aotg.com/davinci-resolve-used-on-exodus-gods-and-kings/

Blackmagic Design today announced that DaVinci Resolve was used at Deluxe Creative Services' Company 3 by colorist Stephen Nakamura to grade 20th Century Fox's epic adventure "Exodus: Gods and Kings."

#blackmagic design#davinci resolve#company 3#exodus#ridley scott#gods and kings
SOUND DEVICES 970 USED FOR WHITE COLLAR BRAWLERS

January 14, 2015, 01:03 PM

https://www.aotg.com/sound-devices-970-used-for-white-collar-brawlers/

When it comes to reality television production, Authentic Entertainment has always stayed one step ahead of technology trends. So when the company started production on the second season of the Esquire Network’s White Collar Brawlers, it knew that to capture the back-and-forth dialogue between the cast, it needed an audio system that could reliably capture high volumes of tracks while maintaining a small footprint. The company found this solution in Sound Devices 970 audio recorder.

#sound devices#970#madi#dante#sound devices 970
CCE Canadian Screen Award Nominees

January 14, 2015, 05:39 AM

http://www.cceditors.ca/cce-canadian-screen-award-...

Best Picture Editing in a Comedy or Variety Program or Series Matthew Hannam: Sensitive Skin – The Return Of The Other Davina Best Picture Editing in a Documentary Program or Series Steve Weslak: Our Man in Tehran Best Picture Editing in a Dramatic Program or Series Teresa De Luca: 19-2 – Deer Alison Grace: Babysellers

EditShare Grows With New Marketing Director

January 13, 2015, 08:42 AM

http://editshare.com/about/about-us/press/item/173...

Editshare has today announced the appointment of Martin Bennett as EMEA Marketing Director. This new appointment reinforces the company’s continued drive to grow business across the region after expanding its sales operation during 2014.

#production#editshare#broadcast#media management#appointments#emea
4K Studios uses Blackmagic Design UltraHD workflow

January 8, 2015, 09:38 AM

https://www.aotg.com/4k-studios-uses-blackmagic-design-ultrahd-workflow/

Fremont, CA - January 8, 2015 - Blackmagic Design today announced that San Francisco based 4K Studios is using a Blackmagic Production Camera 4K, ATEM Production Studio 4K and DaVinci Resolve, as well as a number of additional Blackmagic Design products, to help support its 4K workflow. 4K Studios converts existing media and creates original materials for its new Ultra HD network, UltraFlix.

#blackmagic design#4k#ultra hd#4k studios#ultraflix#nanotech entertainment

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