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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Tobin Kirk joins design/animation house Laundry as

September 28, 2017, 02:04 PM

http://postperspective.com/tobin-kirk-joins-design...

Tobin Kirk has joined LA-based design and animation studio Laundry as executive producer. Kirk brings nearly 20 years of experience spanning broadcast design, main title sequences, integrated content, traditional on-air spots, branded content, digital and social. At Laundry, he will work closely with executive producer Garrett Braren on business development, Continue reading → September 28, 2017 The post Tobin Kirk joins design/animation house Laundry as EP appeared first on Randi Altman...

SGO shows Mistika's workflow flexibility & VR fea

September 18, 2017, 11:46 AM

http://www.postmagazine.com/Press-Center/Daily-New...

AMSTERDAM — Madrid, Spain’s SGO was at IBC2017 with the latest developments to Mistika Ultima, the company’s turnkey solution for finishing. SGO also showed Mistika VR with new Stereo 3D functionality, and the recently-launched free education software, Mistika Insight. In addition, SGO showed a preview of Mistika FX as part of the natively integrated workflow with Mistika VR.

NUGEN Audio Previews New Batch Processing for Dolb

September 12, 2017, 09:16 AM

http://www.broadcastbeat.com/nugen-audio-previews-...

AMSTERDAM, SEPTEMBER 12, 2017 – NUGEN Audio, manufacturer of innovative and intuitive professional audio tools for high-end producers, post-production engineers and broadcasters, is showcasing a beta version of its AMB Dolby Module, the latest option for the AMB Audio Management Batch processor modular software, at IBC 2017 (Booth 8.D56). The final version of the AMB ...

New Kit Bash Tool Coming to Cinema 4D

August 8, 2017, 09:33 AM

http://lesterbanks.com/2017/08/new-kit-bash-tool-c...

A lot of developers have been inspired by William Vaughan and his Pushing Points Polystein Kit for Modo. The tool for Modo was designed to be an easy way to kit bash model details, making The Post New Kit Bash Tool Coming to Cinema 4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Autodesk's 'Journey to VR' offers insight from

August 2, 2017, 12:27 PM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — In Autodesk’s “Journey to VR” series, the company catches up with industry pros who are at the forefront of AR and VR content creation. The company’s Website presents numerous conversations, articles and tutorials with users of their 3ds Max and Maya toolsets. These industry influencers and Autodesk experts discuss the realities of creating a first-time AR experience.

Shotgun Software presents Pipeline Awards

August 2, 2017, 09:48 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — Last night, at SIGGRAPH 2017, Shotgun Software announced the winners of its fourth annual Pipeline Awards, recognizing outstanding achievement in pipeline tool development. This year’s Pipeline Award winners showed innovation in overcoming common challenges faced by VFX and animation studios, efficiency in scaling to meet the demands of large-scale projects, and generosity in making their tools open source to be leveraged by the wider community.

ScreenFlow 7.0 for Mac now available

August 2, 2017, 09:12 AM

https://www.provideocoalition.com/screenflow-7-0-m...

ScreenFlow version 7.0 adds a variety of new features that give users more creative options, reduce the often-repetitive nature of video editing, and makes it easier than ever before to export videos.

Autodesk showcases customers' VR work

August 1, 2017, 09:34 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — Stop by Autodesk’s SIGGRAPH booth (#801) to see how the company’s tools can help connect your world — from creative workflows to collaborating with teams in different time zones. Autodesk is bringing customers and partners to SIGGRAPH to show how their tools are used to create out-of-this-world VR experiences. The company’s own Autodesk experts are also on-hand, give demos all day, every day of the show.

Nvidia showing off new AR capabilities & research

August 1, 2017, 06:10 AM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — Nvidia is at the annual SIGGRAPH ACM computer graphics conference, bringing the power of AI to computer graphics with a range of capabilities that will ease content creation, speed work flows and reduce costs for content creators. 

Katana 3.0 users will get 3Delight renderer free

August 1, 2017, 06:09 AM

http://www.cgchannel.com/2017/08/katana-3-0-users-...

A still from District 9, rendered by Image Engine using 3Delight and 3Delight for Maya. The Katana version of the renderer will be available as a free plugin for interactive rendering when Katana 3.0 ships later in 2017.

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