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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Create a 3D Map Marker in After Effects

January 9, 2020, 01:44 PM

https://lesterbanks.com/2020/01/how-to-create-a-3d...

Jason Boone shows how to create and animate a 3D map marker in After Effects. Jason Boone has a tutorial series called Monday Maps, where he shows how to make useful map elements in After Effects

Adding MOI to a Cinema 4D Workflow

January 9, 2020, 01:44 PM

https://lesterbanks.com/2020/01/adding-moi-to-a-ci...

Contrafibbularities shows how to model a kitbash part using MOI and C4D. There are lots of great tools out there that can help round out your modeling workflow. One of them is Moment of Inspiration

How to Create Procedural Drool With Houdini

January 9, 2020, 01:43 PM

https://lesterbanks.com/2020/01/how-to-create-proc...

Sharan Vaswani shows the basic ideas used in movies like Hellboy to create procedural drool and saliva effects. Nothing brings a character to life more than the finer details like muscles, skin, and smaller things, sticky

Understanding LUTs and How to Make Your Own

January 7, 2020, 02:10 PM

https://lesterbanks.com/2020/01/understanding-luts...

Dimitris Katsafouros dives deep into LUTs, proving that it’s better to make your own rather than buying some. A LUT is simply a lookup table; a term often used around computer science. When speaking of

How to Create a Cloner in Houdini Using Copy to Po

January 7, 2020, 02:10 PM

https://lesterbanks.com/2020/01/how-to-create-a-cl...

Will MacNeil shows that working with the Copy to Points SOP in Houdini is akin to C4D’s Cloner. Will MacNeil is a design director at the Mill in London. Lately, he is showing how to

How to Change Keyframe Velocities With Scripting

January 6, 2020, 01:34 AM

https://lesterbanks.com/2020/01/how-to-change-keyf...

NT Productions shows how you can update and change keyframe velocities in After Effects using ExtendScript. NT Production’s Nathan Lovell walks us through how to change keyframe velocities in After Effects using scripting. The tutorial shows how

How to Create a Portrait Using Animated Type in Af

January 6, 2020, 01:34 AM

https://lesterbanks.com/2020/01/how-to-create-a-po...

Noble Kreative shows how to create a portrait comprised of animated type in After Effects. It’s not quite the classic effect of creating a portrait using type as the halftone dots, but it’s a fun

All About Creating Projections With Octane in C4D

January 1, 2020, 04:39 PM

https://lesterbanks.com/2019/12/all-about-creating...

Cornelius Dammrich covers techniques for creating projections with Octane with lots of tips involved. Projecting textures is a workflow that can solve a lot of problems in 3D. It’s also a quick way to create

How to Locate Attributes in Maya’s Node Editor

January 1, 2020, 04:39 PM

https://lesterbanks.com/2019/12/how-to-locate-attr...

Jarred Love shows some tips for working with the Node Editor in Maya and how to locate attributes cor connections. Maya’s node editor, while relatively new, isn’t that new. It’s been around in some form or

Working With the New C4D UV Transform Tool

December 29, 2019, 07:33 PM

https://lesterbanks.com/2019/12/working-with-the-n...

Jonas Pilz shows how you can quickly adjust UVs using the new UV Transform Tool in R21. Cinema 4D R21 saw an addition to the UV tools from previous versions. Gone are the individual transformations of the

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