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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Set Up Particle Animation Physics With Star

December 13, 2019, 02:16 PM

https://lesterbanks.com/2019/12/how-to-set-up-part...

Friedpixels shows how to set up particle animation physics with Stardust 1.5 in Ae. Check out this new tutorial from James Ramirez, who offers it as a visual guide for setting up particle animation physics in

Dynamic Lower 3rds using Source HUD

December 12, 2019, 02:08 PM

https://www.youtube.com/watch?v=mTk7zD2wBC0

Quickly make a dynamic lower 3rd, using the new Source HUD utility from http://elementsupply.co/products/utilities/source_hud/ If you need CC, Get Adobe Creative Cloud: http://cinemaspice.net/adobe-creative-cloud/ to help support this channel. Don't forget to share this video. You never know who among your friends is a closet After Effects user. Thanks. Twitter https://twitter.com/longlivemikey Facebook: https://www.facebook.com/thecinemaspice/

How to Make Attracting Cubes Using Houdini

December 12, 2019, 02:08 PM

https://lesterbanks.com/2019/12/how-to-make-attrac...

Tim van Helsdingen shows how to create a neat looking attracting cubes animation in Houdini. Houdini artist and trainer Tim van Helsdingen posts an hour-long tutorial that shows how to make and render an animation

How to Create a Shine Effect Without Shine

December 8, 2019, 02:21 PM

https://lesterbanks.com/2019/12/how-to-create-a-sh...

Noble Kreative shows how to make a shine effect in Ae without Trapcode Shine. The tutorials from Najib Khayati (Noble Kreative) show Ae users how to get started creating motion graphics in After Effects. A lot of

A Super-Easy Way to Make Neon Tails in Blender

December 8, 2019, 02:21 PM

https://lesterbanks.com/2019/12/a-super-easy-way-t...

Zack Mercury shows how you can make a nice looking animated neon trail in Blender. Whether you are animating type, or need to get that retro-look, a neon effect is practically always mesmerizing. If you find

How to Inflate Any Object in Blender

December 6, 2019, 02:08 PM

https://lesterbanks.com/2019/12/how-to-inflate-any...

Nathan Duck shows off a new feature in 2.82 that makes it simple to make things inflate. A new cloth simulation feature in Blender 2.82 makes it simple to inflate any object. Blender’s cloth animation

How to Instance Objects on Particles With Redshift

December 6, 2019, 02:08 PM

https://lesterbanks.com/2019/12/how-to-instance-ob...

Tobias Steiner shows how to set up particle instances for objects when using Redshift. Often rendering a scene that involves a lot of the same type of objects will be more efficient by using instancing.

Create Frame by Frame Animation Right in Ae

December 2, 2019, 02:21 PM

https://lesterbanks.com/2019/11/create-frame-by-fr...

Lee Daniels shows how you can use Ae native brush tools to create frame by frame animations. Apps like After Effects get so vast that it’s easy to forget that a particular feature exists. As

How to Create an Xray Shader With Arnold and Maya

December 1, 2019, 05:06 PM

https://lesterbanks.com/2019/11/how-to-create-an-x...

3D Models World shows how to make an Xray shader with Arnold quickly. Way back in the day, the only way to get a center edge effect in Maya was to use dome tricks. You

All About Karma and LOPs in Houdini 18

November 30, 2019, 02:44 PM

https://lesterbanks.com/2019/11/all-about-karma-an...

Houdini 18 brings impressive new features, including a Mantra replacement, Karma. Side FX Releases Houdini 18, which introduces a new USB-based context for lookdev, layout, and lighting called Solaris. It’s all part of that end of

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