It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
March 1, 2022, 08:38 AM
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February 25, 2022, 08:50 AM
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Hollowpixel shows how to create a blink using non-linear shape keys in Blender. It’s likely that all DCCs that allow you to create blend shape, or as in Blender’s case, shape keys, also work linearly. That
February 24, 2022, 08:32 AM
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Jason Harmon shows how to copy animation multiple times using a Copy CHOP. Jason Harmon continues his look into Houdini CHOPs with this look at the Copy CHOP. The tutorial shows how to copy a single animation
February 24, 2022, 08:32 AM
https://lesterbanks.com/2022/02/how-to-make-a-reus...
Johnny Matthews shows how to make a reusable circular array node group in Blender. This new tutorial from Johnny Matthews covers creating a circular array using Blender’s Geometry Nodes. It also shows how to leverage some node
February 24, 2022, 08:31 AM
https://lesterbanks.com/2022/02/how-to-create-id-m...
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Lee Grigs shows how you can quickly create clouds using Arnold’s Volume Shader and Maya’s Cloud texture. Arnold Rendering Specialist Lee Griggs shows a fast and easy way to create clouds with Arnold in Maya. Griggs shows
February 24, 2022, 08:30 AM
https://lesterbanks.com/2022/02/how-to-animate-any...
Stormz looks into animating Redshift attributes in Houdini quickly. This new tutorial from Stormz shows how to animate any Redshift attribute in Side FX Houdini. Animating material attributes is easy, but with Redshift in Houdini, the process isn’t
February 24, 2022, 08:29 AM
https://lesterbanks.com/2022/02/how-to-animate-a-s...
Bad Normals shows how to make a shockwave effect in Blender using Geo Nodes. This new tutorial from Bad Normals shows how you can essentially transform the default cube in Blender into a shockwave effect by using
February 19, 2022, 01:31 PM
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Frosty shows how to make a DNA-style double helix from a Curve in Bifrost. This new (audio-less) tutorial from Youtuber “Frosty” shows his node setup for creating a double helix-style DNA strand in Bifrost. The
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3dex shows how he created a stylized table using Maya, Zbrush, and Painter. A new tutorial and walkthrough from 3dEx show some of his techniques for creating the stylized content he’s known for. The walkthrough covers modeling in Maya,
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