It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
July 22, 2019, 12:12 PM
https://lesterbanks.com/2019/07/how-to-isolate-col...
Chetal Gazdar shows how to isolate color with Fusion to create create a “Sin City” style effect. Black magic Design Fusion and DaVinci Resolve are sort of ubiquitous these days. Fusion has its tab in
July 20, 2019, 09:02 AM
https://lesterbanks.com/2019/07/2-ways-to-rig-spli...
CG Shortcuts looks at a couple of ways to rig splines for animation in Cinema 4D. Rigging objects is an essential part of the process before animation happens in 3D. If you don’t have control
July 19, 2019, 12:13 PM
https://lesterbanks.com/2019/07/create-an-energy-p...
Nathan Duck shows how to make a procedural energy pulse effect using for Eevee. Things seem to be changing fast for Blender users. Since version 2.8 there are a lot of new features and enhancements
July 19, 2019, 09:16 AM
https://lesterbanks.com/2019/07/applying-labels-is...
Shane Benson revisits applying labels with Arnold; now it’s much easier than before. Labels. Placing them seems simple enough, but depending on the renderer or technique, it can be quite a chore. If you work
July 18, 2019, 01:04 PM
https://lesterbanks.com/2019/07/how-to-create-a-fi...
David Kahl shows how you can save time bringing in files by making a file importing tool using Python. What if you wanted to bring a lot of files into Houdini? Is there a way
July 18, 2019, 01:04 PM
https://lesterbanks.com/2019/07/how-to-create-a-po...
Phil Radford shows how to create a classic portal effect using Maya’s motion graphics toolkit and particles. Take your pick of science fiction or superhero movies, and the probability of there being some portal effect
July 18, 2019, 10:00 AM
https://lesterbanks.com/2019/07/how-to-rig-a-unive...
Learn how to rig a universal joint using Cinema 4D’s vector constraints. One way to learn how to rig is by rigging mechanical systems. It offers a lot of opportunities to learn about relational systems
July 17, 2019, 01:04 PM
https://lesterbanks.com/2019/07/how-to-render-foli...
Damon Lavenski posts a multi-part tutorial on how to render foliage With Arnold Renderer. There are lots of components that go into creating nice or realistic renders. It’s not just shaders, maps or lighting; it’s
July 17, 2019, 09:55 AM
https://lesterbanks.com/2019/07/whats-the-differen...
Nathan Lovell clarifies the differences between scripts, extensions, and plugins in After Effects. Many Adobe After Effects users will use the terms interchangeably, but they are called different things for a reason – because they
July 17, 2019, 06:40 AM
https://lesterbanks.com/2019/07/how-to-make-a-proc...
Nathan Duck covers how to create procedural glowing rock under Eevee or Cycles. If you like shading tutorials and the like in Blender and don’t follow Nathan Duck, maybe you should fix that. Nathan covers
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.