It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
June 15, 2019, 11:38 AM
https://lesterbanks.com/2019/06/custom-buttons-for...
Mike Udin’s latest plugin for C4D aims to change your workflow forever. Routine is simply a part of 3D work. No matter what your app, you will find that there are always repetitive tasks, involve
June 14, 2019, 04:03 PM
https://lesterbanks.com/2019/06/how-to-best-mainta...
Jan Jinda shows ways to manage vertex order in a Maya project best. The only way that computer graphics works are by keeping track of point orders. The same is true for 3D models, where
June 14, 2019, 07:23 AM
https://lesterbanks.com/2019/06/new-version-of-bg-...
The Popular BG Renderer for Ae gets some great new features. If you have ever wanted to render while working on other projects with After Effects, then you probably already know about BG Renderer. The
June 14, 2019, 07:23 AM
https://lesterbanks.com/2019/06/check-out-this-eas...
Motion Science shows a quick way to create a custom 8-bit look in After Effects without plugs. Lately, there seems to be an abundance of resources out there that show how to create complex effects
June 13, 2019, 09:57 AM
https://lesterbanks.com/2019/06/what-is-topology-i...
Elementza helps modelers to understand the concept of Topology in 3D. Mario Brajdich’s (Elementza) latest dives into why Topology is so essential when 3D modeling, regardless of the application in which you work. Check out
June 12, 2019, 12:18 PM
https://lesterbanks.com/2019/06/how-to-remove-obje...
CGMatter looks into tracking, and projections to remove objects in Blender. There are plenty of tools out there that will allow you to track for visual effects and remove objects from a shot. Mocha Pro
June 12, 2019, 12:18 PM
https://lesterbanks.com/2019/06/check-out-c4d-log-...
Arttu Rautio created an easy to use online tool for reading C4D render logs. Whenever you render images or sequences with C4D’s render queue, you get an account of what happened. The render log is
June 12, 2019, 09:10 AM
https://lesterbanks.com/2019/06/how-to-quickly-mak...
Darkins Digital shows how you can quickly make a voxel title effect in Cinema 4D. Voxelized effects in 3D and animation always seem to capture the imagination. Building objects out of smaller objects have a
June 10, 2019, 01:18 PM
https://lesterbanks.com/2019/06/how-to-count-forev...
Michael Tierney shows how to count as high as you want in After Effects using a Counter Preset. After Effects has a robust type engine. Type, coupled with expressions is a powerful way to create
June 10, 2019, 09:15 AM
https://lesterbanks.com/2019/06/creating-viscous-f...
Arvid Schneider’s new tutorial covers creating and rendering viscous fluids with Houdini using Arnold Render. Lighting TD Arvid Schneider demonstrates how to create, like and shade a scene with viscous fluids. Arvid usually works with
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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