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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Create a Portal Effect With Particles and M

July 18, 2019, 01:04 PM

https://lesterbanks.com/2019/07/how-to-create-a-po...

Phil Radford shows how to create a classic portal effect using Maya’s motion graphics toolkit and particles. Take your pick of science fiction or superhero movies, and the probability of there being some portal effect

How to Rig a Universal Joint in C4D Using Constrai

July 18, 2019, 10:00 AM

https://lesterbanks.com/2019/07/how-to-rig-a-unive...

Learn how to rig a universal joint using Cinema 4D’s vector constraints. One way to learn how to rig is by rigging mechanical systems. It offers a lot of opportunities to learn about relational systems

How to Render Foliage in Arnold

July 17, 2019, 01:04 PM

https://lesterbanks.com/2019/07/how-to-render-foli...

Damon Lavenski posts a multi-part tutorial on how to render foliage With Arnold Renderer. There are lots of components that go into creating nice or realistic renders. It’s not just shaders, maps or lighting; it’s

What’s the Difference Between Scripts, Extension

July 17, 2019, 09:55 AM

https://lesterbanks.com/2019/07/whats-the-differen...

Nathan Lovell clarifies the differences between scripts, extensions, and plugins in After Effects. Many Adobe After Effects users will use the terms interchangeably, but they are called different things for a reason – because they

How to Make a Procedural Glowing Rock Material in

July 17, 2019, 06:40 AM

https://lesterbanks.com/2019/07/how-to-make-a-proc...

Nathan Duck covers how to create procedural glowing rock under Eevee or Cycles. If you like shading tutorials and the like in Blender and don’t follow Nathan Duck, maybe you should fix that. Nathan covers

How to Remove a Drone Shadow Using Nuke Projection

July 16, 2019, 12:26 PM

https://lesterbanks.com/2019/07/how-to-remove-a-dr...

Nao Adachi shows how to use projection mapping for easy removal a wandering drone shadow from a shot. You don’t need to be a visual effects expert to work a lot of the tools that

Creating and Rendering a Spiderweb with Houdini, M

July 16, 2019, 09:58 AM

https://lesterbanks.com/2019/07/creating-and-rende...

Arvid Schneider builds a spiderweb in Houdini, lighting in Maya and renders with Arnold. Lighting TD Arvid Schneider recreates a photo of his of a spiderweb that has a lot of lens artifacts attached and

Easily Add Binds and Ties to Models With This TieU

July 15, 2019, 12:33 PM

https://lesterbanks.com/2019/07/easily-add-binds-a...

Marc Chevry’s TieUp Houdini asset lets you create ties of ribbons and ropes instantly. Some nice details to have in 3D models are the kind that dictates how things are put together. If you can

Free Motion Graphics Tool FUgraph Updates for Fusi

July 15, 2019, 12:33 PM

https://lesterbanks.com/2019/07/free-motion-graphi...

Fifty50’s motion graphics panel for Fusion gets some updates for the latest versions of Fusion and Resolve. There are not too many choices out there if you are a motion graphics artist. The majority of

Check Out jcCloth, an nCloth Auto Rig plug-in for

July 15, 2019, 09:13 AM

https://lesterbanks.com/2019/07/check-out-jccloth-...

Jennifer Cruz’s clothes plugin for Maya lets users work with nCloth more efficiently. Jennifer Cruz is a creature Effects Artist at Reel FX who’s jcCloth plugin for Maya streamlines the process for creating and working

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