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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

After Effects & Performance. Part 2: What After Ef

November 6, 2019, 01:40 PM

https://www.provideocoalition.com/after-effects-pe...

When discussing the history of After Effects and performance, there’s one single, critical, all encompassing factor that we have to begin with: what After Effects actually does.  Perhaps more significantly:... The post After Effects & Performance. Part 2: What After Effects actually does appeared first on ProVideo Coalition.

How to Create a Softbody Fracture With Houdini

November 5, 2019, 02:08 PM

https://lesterbanks.com/2019/11/how-to-create-a-so...

Roman Pillai shows how to use Houdini Vellum to create a soft body fracture simulation. Rigid body fractures seem more natural to work within 3D. That is unless you work with Side FX Houdini. The

See the Huge Difference Joint Placement Makes in R

October 26, 2019, 01:02 PM

https://lesterbanks.com/2019/10/see-the-huge-diffe...

Kasper Larsson shows how simple joint placement can make a massive difference in deformations. Make a character, throw down some joints, weight, add rigging controls, and do it all over again. It’s the joints and

Watch Emanuele Colombo Animate a Character in Ae

September 25, 2019, 01:41 PM

https://lesterbanks.com/2019/09/watch-emanuele-col...

Check out how Emanuele Colombo works in Ae to create character animation. There are so many tools out there for helping artists and animators work with characters in After Effects. None of them are all

Create a Burning Cigarette in C4D With Redshift

September 22, 2019, 06:23 PM

https://lesterbanks.com/2019/09/create-a-burning-c...

Farid Ghanbari shows how to create a realistic burning cigarette in C4D. Check out this C4D tutorial that runs through how to create a burning cigarette effect in Cinema 4D, and render it using Redshift

How to Generate Points On Objects With Bifrost

September 22, 2019, 06:23 PM

https://lesterbanks.com/2019/09/how-to-generate-po...

Maya Learning Channel shows how to generate points on a mesh or volume. In the latest Quick Compound series, the Maya Learning Channel shows how you can generate a set of points using a Maya

Pro Tools Expert Tip - Multi-Mono Plugins - See Al

September 11, 2019, 01:38 PM

https://www.pro-tools-expert.com/home-page/2019/09...

The difference between multichannel and multi-mono plug-ins in Pro Tools isn’t very significant if you only work in stereo. However, as soon as you start working with more than 2 channels, you find the number of plug-ins available as multichannel plug-ins starts to tail off rapidly.

Working With Substance Alchemist and Redshift

September 3, 2019, 01:10 PM

https://lesterbanks.com/2019/09/working-with-subst...

Five31 posts a look into working with Substance Alchemist and Redshift in C4D. Substance Alchemist is the next generation tool for material authoring using Substance. Alchemist lets you explore creating materials utilizing a variety of technologies to

Massenburg Finally Release A Reliable Version of T

August 31, 2019, 08:30 AM

https://www.pro-tools-expert.com/home-page/2019/8/...

There has been a long standing issue for some users of the Massenburg Design Works MDW EQ5 plug-in where it causes Pro Tools to crash.

Dynamically Stacking a Hamburger in Cinema 4D

August 29, 2019, 12:12 PM

https://lesterbanks.com/2019/08/dynamically-stacki...

Mobox Graphics has a look at how to stack a hamburger perfectly in Cinema 4D using Dynamics and other tricks. We’ve all seen the slow-motion hamburger stacking shot in a lot of commercials. While those

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