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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Understanding Shapekeys and Armatures for Animatio

April 18, 2019, 06:22 AM

https://lesterbanks.com/2019/04/understanding-shap...

Sardi Pax shares a basic working knowledge for working with Shapekeys and Armatures in Blender. Animation, no matter where you are making it in 3D, relies on the ability to blend between shapes or add

How to Create Facebook 3D Photos With C4D

April 17, 2019, 11:01 AM

https://lesterbanks.com/2019/04/how-to-create-face...

Nicolas Nami shows how to create those Facebook 3D photos that react to scrolling. You may have seen some of those 3D-like photos on social media, where user scrolling will activate a parallax effect. If

Using Cached Playback With Profiler and the Evalua

April 17, 2019, 11:01 AM

https://lesterbanks.com/2019/04/using-cached-playb...

Roland Reyer shows how to work with cached playback the profiler and the evaluation toolkit in Maya. One of the most significant new features in Maya 2019 is the Cached Playback system. It allows animators

How to Model a Simple House Procedurally in Houdin

April 17, 2019, 06:22 AM

https://lesterbanks.com/2019/04/how-to-model-a-sim...

The CGI Nerd shows how to model a simple building procedurally using Houdini. Modeling in a procedural way takes some time to adjust. There is a little more involved than merely extruding and putting objects

How to Create a Basic Shatter With ExtendScript

April 17, 2019, 06:21 AM

https://lesterbanks.com/2019/04/how-to-create-a-ba...

NT Productions shows how to create a script for Ae that can shatter layers into squares. If you are looking for a way to dive into getting started with more advanced methods in Adobe ExtendScript,

Working With Arnold GPU to Create a realistic Eye

April 16, 2019, 09:15 AM

https://lesterbanks.com/2019/04/working-with-arnol...

Arvid Schneider goes in depth with making a realistic eye shader using Arnold GPU. The Arnold team have unleashed a public beta of the Arnold GPU renderer. One of the key features is that the

How to Create Chipped Paint for Eevee

April 15, 2019, 12:34 PM

https://lesterbanks.com/2019/04/how-to-create-chip...

Chipp Walters walks through how to create a great chipped paint effect for the Eevee viewport renderer in Blender 2.8. Creating materials and shaders to work with real-time render engines is a bit of a

How to Model Procedurally and Parametrically in C4

April 15, 2019, 12:34 PM

https://lesterbanks.com/2019/04/how-to-model-proce...

Glen Johnson shows the power of modeling procedurally in Cinema 4D featuring standard tools like the Wrap Deformer. We quite often hear the term modeling procedurally or parametrically, but what does that mean? In it’s

How to Create a Trefoil Knot With Animation Nodes

April 14, 2019, 06:10 AM

https://lesterbanks.com/2019/04/how-to-create-a-tr...

BlenderDiplom covers working with Animation Nodes in Blender 2.8 to create a trefoil knot. Doing some procedural modeling fun, Blender Diplom’s Frederik Steinmetz shares some insights into using formulas with Blender 2.8 and animation nodes.

How to Split Apart Atoms with After Effects

April 13, 2019, 05:29 AM

https://lesterbanks.com/2019/04/how-to-split-apart...

MOBOX Graphics shows how to create an animation where atoms split apart in an explosion. Mike Ridolfi (Mobox Graphics) walks through a project where he created an explainer of split apart atoms, built entirely in

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