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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Generating a Wet Beach Sand Effect With Maya Bifro

November 4, 2014, 07:52 PM

http://lesterbanks.com/2014/11/wet-beach-effect-ma...

You can easily create a wet sand beach effect using an animated matte created by Maya Bifrost and camera projections

Spline Wrapper For C4D Updates Making it Easier To

November 4, 2014, 10:40 AM

http://lesterbanks.com/2014/11/spline-wrapper-c4d-...

Spline Wrapper For C4D Updates Making it Easier To Animate Coils by adding a new "extra point" feature for winding and unwinding coil animation effects

Super Realistic Reflections In 3dsmax

November 3, 2014, 05:39 AM

https://www.aotg.com/super-realistic-reflections-in-3dsmax/

Super Realistic Reflections In 3dsmax In this 3dsmax tutorial I explain how to get super realistic reflections in...

Create a Unique MoGraph Animation in Cinema 4D Usi

October 25, 2014, 07:57 PM

http://lesterbanks.com/2014/10/create-unique-mogra...

learn how to create a simple MoGraph animation in C4D using the Tracer Effector along side the Time Effector and the random Effector

Cinema 4D MoGraph Tracer Effector Animation Tutori

October 21, 2014, 01:10 PM

https://www.aotg.com/cinema-4d-mograph-tracer-effector-animation-tutori/

How to create a unique MoGraph animation in Cinema 4D using the Tracer Effector, as well as other C4D Effectors such as Time and Random. I'll start in Cinema...

X-Particles 3 Will Include a New FLIP Solver for B

October 14, 2014, 12:01 PM

http://lesterbanks.com/2014/10/x-particles-3-will-...

A quick look at some of the new features slated for X-Particles 3, including a new FLIP fluid solver for easily creating smoke, fluid, or fire effects

Fixel Contrastica 2 for Ae Boosts Local & Global C

October 13, 2014, 09:32 AM

http://lesterbanks.com/2014/10/fixel-contrastica-2...

Fixel Contrastica offers a simple and more effective way to enhance image and video contrast that can easily bring out details within the visual tonal range

Build Galaxies With Trapcode Form

October 11, 2014, 07:39 PM

http://lesterbanks.com/2014/10/build-galaxies-trap...

Use a reference image and Trapcode Form within After Effects to easily create a galaxy image

Maya Brick Generator Instantly Creates Toy Bricks

October 8, 2014, 09:39 AM

http://lesterbanks.com/2014/10/maya-brick-generato...

The Maya Brick Generator script will allow you to create Lego style bricks of any desired length and width with the click of a button

Using Vector Math to Create a Spherical Mirror

October 7, 2014, 01:02 PM

http://lesterbanks.com/2014/10/using-vector-math-c...

use basic vector maths to manipulate points in 3D space and create a spherical mirror operation in 3D space using the language and software of your choice

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