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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Mesh Toolkit for Maya Offers Auto Housekeeping and

March 19, 2019, 09:30 AM

https://lesterbanks.com/2019/03/mesh-toolkit-for-m...

Erik Lehmann releases Mesh Toolkit is an elegant tool for mesh operations and layout in Maya. Mesh Toolkit for Maya looks to be a great little tool for Maya artists, offering some nice and automated

How to Turn Noise Into Geometry Using the Volume B

March 16, 2019, 12:18 PM

https://lesterbanks.com/2019/03/how-to-turn-noise-...

Glenn Frey shows a quick tip for turning any noise in C4D into geometry using the Volume Builder in R20. Volume rendering doesn’t only offer new modeling opportunities but also rendering one too. Check out

How to Keep Your Scattered Trees Vertical in C4D

March 16, 2019, 09:45 AM

https://lesterbanks.com/2019/03/how-to-keep-your-s...

Jonathan Winbush shows a quick tip for keeping your trees vertical in C4D when using the Matrix and Mograph Cloner in C4D. If you find yourself scattering objects for environments using the Matrix cloner in

How to Create an Adjustable Conveyor System in C4D

March 16, 2019, 09:44 AM

https://lesterbanks.com/2019/03/how-to-create-an-a...

Lonnie Busch shows how to build a complex conveyor system in Cinema 4D using Mograph. Lonnie Busch’s tutorials often cover how to create complex machinery and animated intricate devices in C4D. His latest tutorial is

OBJ Toolkit Updates With New Features and Tweaks,

March 15, 2019, 10:48 AM

https://lesterbanks.com/2019/03/obj-toolkit-update...

Jan Jinda’s OBJ Toolkit for Maya adds some new features including one for Maya and Zbrush workflow. OBJ Handling in Maya is straightforward. That is until you have to import and export lots of files.

A Quick Introduction to 3D Coat Cloth Simulation

March 15, 2019, 10:48 AM

https://lesterbanks.com/2019/03/introduction-3d-co...

Anton Tenitsky shows how cloth simulation in 3DC can help to sculpt cloth elements. Artists have some great choices when it comes to cloth tools. Likely the best is Marvelous Designer, a standalone application that

How to Use MASH Color Nodes with Redshift

March 15, 2019, 06:17 AM

https://lesterbanks.com/2019/03/how-to-use-mash-co...

Small Robot Studio shows how to use the MASH color nodes with the Redshift renderer in Maya. There are plenty of tutorials out there that show how to pipe the MASH color with the Arnold

Free Cinema 4D Tag Pins Nulls to Vertices

March 15, 2019, 06:17 AM

https://lesterbanks.com/2019/03/free-cinema-4d-tag...

Mikhail Yudin’s free python tag for C4D pins nulls at selected vert positions. Python is a great way to quickly create tools for many DCC’s including Cinema 4D. For example, Mikhail Yudin has a python

How to Easily Add Worn Edges With Arnold

March 14, 2019, 06:07 AM

https://lesterbanks.com/2019/03/how-to-easily-add-...

Digital Creator School shows how to quickly add worn edges to a model in Maya using Arnold nodes. Making a model look used in a render is some careful attention to detail. Creating the worn

How to Adjust Walk Cycle Animation Speed in Blende

March 13, 2019, 12:25 PM

https://lesterbanks.com/2019/03/how-to-adjust-walk...

Con Koumis shows how to master the nonlinear animation editor in Blender to adjust a walk cycle animation speed. Once you’ve made an animation in 3D, most applications will let you edit the timings and

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